[Question Thread] Quick Question => Short answer

  • New rewards Instance Obtained from #:

    [Event] Legendary PvE Enchantment Stone Fragment - Prometun’s Workshop (normal) Prigga x2


    [Event] Legendary PvP Enchantment Stone Fragment - Stella Development Laboratory (easy) Weakling Daeva Mob Leader x2



    There's no legendary contract in the new Epic loot system.

    My bad. i'm reading it wrong, oh no I was just going to compliment them for moving on from the first ancient contract step to legendary fragments that we all badly need.

    Even now with legendary pvp STONE fragments from PVE instance is better than nothing but I would question the wisdom of doing constant instances to ONLY obtain a legendary PVP stone? Better to do Dreg bag rush, far quicker!

    Do GF really know what they are doing?

    ~ Say what you like to me but don't insult my Shugo ~

  • Galeas can you confirm if the removal of Ancient Fragment of Memory from Narakkalli and Hidden Minionite Warehouse is a bug or not?

    It is not a bug. I'm forwarding the feedback about it right now.


    I hope it is bug and not intentional change, its feature you gave us like month and a half ago and now you simply backing off of it

    I personally farming fragments to have 200 on two characters for when in one week time we get Ancient Breath i cant have instantly 2 Ancient contracts


    in Maintenance Info you have:

    New drops in dungeons - some additions will be made. More information tomorrow.

    you wrote additions, and there is difference between adding something and removing

  • Galeas can you confirm if the removal of Ancient Fragment of Memory from Narakkalli and Hidden Minionite Warehouse is a bug or not?

    It is not a bug. I'm forwarding the feedback about it right now.

    Okay well then here's some feedback on that:


    1 - Ancient Fragment of Memory and whatever the name of the new "Epic Loot" item is, are two different items..so why is this even a thing?

    2 - Just some basic math. With Narakkalli/Hidden Minionite Warehouse, you can farm 2 ancient contracts per month (if you do it on 2 chars). This new "epic" system requires you to do one of the hardest instances of the game for 6 weeks (around a month and a half) for one ancient contract. You see the double nerf there (one for time, the other for the difficulty)? Cause everyone sees it.

    3 - Basic logic. Ancient contracts are for new players more than anything else, which is why it made so much sense to put the drops in Narakkalli and Hidden Minionite Warehouse (both instances for beginners/people who don't have much gear). Now the team shifted that to one of the hardest instances of the game, meaning that new/undergeared players will never get it.

    4 - Nobody was complaining (that i saw at least) about the Narakkalli/Hidden Minionite Warehouse drops, so why remove them? "If it ain't broke don't fix it", you have about a billion other things to fix at this point.


    How does nobody in the team point this out? I'm just so baffled honestly.

  • Is the bonus and shop window crashing because of all the multi-accounts?

    Been waiting on rewards for HT since the afternoon.

  • Is the bonus and shop window crashing because of all the multi-accounts?

    Been waiting on rewards for HT since the afternoon.

    The hero trial window is basically a webpage hosted on the same server as the shop, with a script running constantly checking accounts, kills, against the quests etc.... when you have a couple of thousand people constantly refreshing those pages...it's going to be annoyed...

  • Is the bonus and shop window crashing because of all the multi-accounts?

    Been waiting on rewards for HT since the afternoon.

    The hero trial window is basically a webpage hosted on the same server as the shop, with a script running constantly checking accounts, kills, against the quests etc.... when you have a couple of thousand people constantly refreshing those pages...it's going to be annoyed...

    Which is why they should just bury it, and ask for these kind of events to be delivered with the Lugbug windows (that works well and in realtime)

  • Which is why they should just bury it, and ask for these kind of events to be delivered with the Lugbug windows (that works well and in realtime)

    I doubt NCsoft would be fine with that, it's just.. additional work for them giving them nothing

  • What's up with getting kicked from Red Katalam? Anyone know if it's under specific conditions or if there's something you can do to reduce the frequency at which you get kicked? Sometimes i'll go hours without being kicked but when it starts it won't stop.

  • Does anyone know maybe if Aion Shop in Korea is also so much RNG-based as the Aion Shop run by Gameforge?

    From what I've seen, even though South Koreans have comparable earnings and costs to some European countries, the costs of the aion shop is considerably less than ours, items are like 10% of our prices. Their players are more likely to buy from the shop because of the costs, like 1euro for an enchant, where us it's more like 8euro.

    Many european players are against the The P2W/Free 2 Play model, because you do end up with some players who are way OP from the start because they can afford to throw cash away.

    However in a game like Aion in the EU, it needs to be F2P/Battlepass model, where those who pay get extra stuff.... The gold pack system is completely out of place. It's too cheap on the store and offers no benefits other than a few instances plus a few minor benefits. Many players have hundresd of days from gold pack, but those players also have veteran status as well....

    The payment model we have right now is all wrong, hopefully this is corrected if platinerk ever sees the light of day.

    Edited once, last by Keymaker ().

  • Does anyone know maybe if Aion Shop in Korea is also so much RNG-based as the Aion Shop run by Gameforge?

    Aion is designed with different pricing in mind.

    The systems with their RNG are designed for players to be basically showered in transformation contracts, enchantment stones and so on, hence the low chances of good stuff. We shouldn't be receiving one bad contract per week, but tens, if not hundreds. You can even find proof of this by simply opening your transformation window, even your minion fusion window or anything enchantment related. You will notice that nearly everything has some sort of way to automate the process. Hell, just take a look at the transformations for once. There is a x10 button so you can open 10 contracts at once. Not only that, but you can actually auto-open and even skip the opening animation if it takes too long. You can even do transformation fusions automatically. These are systems that are obviously NOT for players who get like a cheap contract per week and can maybe do one fusion per month.


    The localization of the game is just beyond unprofessional. It's disgusting, pure cringe.

  • If platinerk was going to see the light of day, it would of done so already... Clearly they wanna keep the elites along. Oh well, least it means we still get free luna and stones every 6 months. Pretty sure if they came out with Plati it would be utter trash by this point, even compared to old veterans.

  • Farming Event

    Items are removed next week 6th May 2020.


    Are the npcs remove 29th or 6th? If it is next week people need to do some mad farming today to get fruit for tomorrow.