Bug with Honor Point boxes after Siege

  • Hey


    There is a bug that no boxes spawn across Dumaha after the end of siege. It seems like this happens if one Fortress is not taken by ely/asmo. This bug is massively abused by one fraction on Odin. As it is intended in patch 7.2 that this boxes spawn and they are part of the gameplay, this bug should be fixed!

  • Not a bug, it says literally in the Patchnotes that all keeps have to be captured, or the boxes won't spawn.

  • It is not a bug:


    1. A reward chest containing Honour Points (normal/special) now appears in Dumaha approx. 10 min. after the Divine Fortress, Lakrum Fortress and Dumaha Fortress are conquered.

    Source: patchnotes


    So all fortresses have to be conquered by any fraction in order to have boxes.

  • This bug is massively abused by one fraction on Odin.

    As it is intended in patch 7.2 that this boxes spawn and they are part of the gameplay

    You understand how it works. Totally... not. Where is this "gameplay"? Cant keep up in PVP?


    The whole Glory Point-Chest-System is absolute BS. (Same as the other PVE GP sources. Guardian General and GP should be PVP only...)


    Im happy about the red Divine fortress. It means no Chests after Raid ends. It means i have 25min again to do other stuff.

    Its a good thing, the Elyos faction on Odin prevents the Divine Fortress from being conquered and so the Box spawn...

  • Hey


    There is a bug that no boxes spawn across Dumaha after the end of siege. It seems like this happens if one Fortress is not taken by ely/asmo. This bug is massively abused by one fraction on Odin. As it is intended in patch 7.2 that this boxes spawn and they are part of the gameplay, this bug should be fixed!

    Kinda ironic that such a post is created by you, a player from Stormwing, were GF is red 90% of the time too due to the GP-chests

    Edited once, last by Tessi ().

  • It's intended for the boxes to not spawn if at least one of the keeps is red. Speaking in the case of Odin (I'm the siege leader of Odin Elyos), I told my fraction to defend the divine fort so people don't sit on their Guardian General for PvE after the siege. Sieges should be about mass PvP, not farming certain mobs / chests while letting the rest of your fraction do the work in order for those mobs / chests to even spawn (In form of taking forts / reaching certain Marchutan's Blessing level). Majority of Odin Elyos expressed their displeasure with the GP chests, so it's only reasonable for me to try and stop them from spawning.

  • It's intended for the boxes to not spawn if at least one of the keeps is red. Speaking in the case of Odin (I'm the siege leader of Odin Elyos), I told my fraction to defend the divine fort so people don't sit on their Guardian General for PvE after the siege. Sieges should be about mass PvP, not farming certain mobs / chests while letting the rest of your fraction do the work in order for those mobs / chests to even spawn (In form of taking forts / reaching certain Marchutan's Blessing level). Majority of Odin Elyos expressed their displeasure with the GP chests, so it's only reasonable for me to try and stop them from spawning.

    Yes Siege should be about PvP, 100% true.. BUT Siege should also be about trying to win. And beeing 50% of the Raid-time in GF for an "apple and an egg" seems quite unrewarding. Because people who are there 2-3 min and hit gate & 1-2 ppl will probably get quite the same reward.

    Quote

    Sieges should be about mass PvP, not farming certain mobs.......


    And quite ironic that you started Siege with honor point mobs on Saturday :D


    I know that the main problem is the whole system with honor points. But losing on purpose (because a red GF is a loss) feels wrong in any game ...

  • Quote

    Sieges should be about mass PvP, not farming certain mobs.......


    And quite ironic that you started Siege with honor point mobs on Saturday :D.

    Can u please tell me exactly where's the irony? Starting at the GP Mob Spawnpoint with the whole Elyos-Mass is a clever move isnt it? Where's the point of farming GP Mobs when everyone hits the Mobs and you end up getting around 10 GP per Mob?

  • Yes Siege should be about PvP, 100% true.. BUT Siege should also be about trying to win. And beeing 50% of the Raid-time in GF for an "apple and an egg" seems quite unrewarding. Because people who are there 2-3 min and hit gate & 1-2 ppl will probably get quite the same reward

    Majority of Raid-Time was still spent defending Lakrum, and same rewards only apply in case of a blue fort. If it is blue, everyone with minimal contribution gets 328GP, if it is red only people who actively fought get the 328GP (only hurts leechers / AFKers, so it's good IMO)

    And quite ironic that you started Siege with honor point mobs on Saturday

    What's wrong with that? I anticipated 2 blue keeps and 1 red keep on saturday so I wanted to offset the low Number of GP a little bit, and sharing the PvE GP among all Elyos only hurts the usual farmers that don't care about winning the siege anyways. Plus we could easily take out some Asmodian morphs so that they can't annoy us vs Buff 5 in Dumaha. I don't see any downsides to that decision.