Painter Guide

  • Hey,

    I am new to Aion and i have a painter i just want to ask you guys about how you should get pve gear because i do have the dumaha weapon but i do need all other parts of the gear.

    Thank you very much and btw i just like the class didnt know it was that OP but i mean i dont dislike it 😅

  • you are so great man ! you are my god

    I'm neither a man nor a god - and I doubt one's necessary for that :) Anyway since you got the point I won't elaborate.


    ... with Kaisinel ...

    What sort of gear do you expect their opponents have?


    I am new to Aion and i have a painter i just want to ask you guys about how you should get pve gear

    From instances: Prometun, Makarna, Stella Lab.

    signa676782akgh.jpg

  • Do ppl rly think that the laser dmg was "normal"? Come on man just do the math and compare the burst from all other classes to this 1 skill. And after the calculation, if you still find the nerf was unnecessary then keep complaining :D

    It doesn't matter whether it was normal or not, the issue was that players were moaning because of the PVP damage, the result = PVE nerf.
    The same for Painter... in 7.5 a few more skills will get their crit chance heavily reduced, this also affects the crit in PVE, It's the crit on these skills such as sustained colour immersion and Sudden smash which actually give the painter good damage, once they are nerfed.

    Skill changes need to be tweaked so that maybe crit is triggered less in PvP, the idea behind having PVP and PVE attack, is that they use a different calculation for dmg, but other things such as crit chance etc aren't currently calculated seperately.

  • Do ppl rly think that the laser dmg was "normal"? Come on man just do the math and compare the burst from all other classes to this 1 skill. And after the calculation, if you still find the nerf was unnecessary then keep complaining :D

    It doesn't matter whether it was normal or not, the issue was that players were moaning because of the PVP damage, the result = PVE nerf.
    The same for Painter... in 7.5 a few more skills will get their crit chance heavily reduced, this also affects the crit in PVE, It's the crit on these skills such as sustained colour immersion and Sudden smash which actually give the painter good damage, once they are nerfed.

    Skill changes need to be tweaked so that maybe crit is triggered less in PvP, the idea behind having PVP and PVE attack, is that they use a different calculation for dmg, but other things such as crit chance etc aren't currently calculated seperately.

    it needed the nerf for pve also, its not normal that a painter could contribute as much dmg as 3 full geared dps of other classes (laser alone did the dmg of 1~1.5 other player, then you have into the black for 30% dmg increase of EVERYONE and their other dmg skill having ridiculously high tooltips for instant skills)

    I hate stupid people.

  • Well, if people complain about painter nerfs now, it will be interesting to see what will happen after the next patches where they nerf glaze coating, colour fist, colour monster, the repeatable cones, the blow hit after sudden smash, etc.


    Fascinating indeed.

  • Well, if people complain about painter nerfs now, it will be interesting to see what will happen after the next patches where they nerf glaze coating, colour fist, colour monster, the repeatable cones, the blow hit after sudden smash, etc.


    Fascinating indeed.

    painter it is almost dead,after 7,5...will be dead forever,if that rumors comes out...it will ruine this class...long break comes for me if that happen...a break bigger like a patch :d

    :):thumbup:

  • Seeing that you actually used numbers in your response to the guy above, who has no clue about the game, your understanding of Aion seems just as much as that guy.


    The game itself is not about just damage. It's pointless to compare numbers because classes are different, we're not copy/paste of one class. Why would you want a cleric, a chanter or a templar, to have a skill with similar damage? Skills do not compare themselves because even if some have less damage, they have different cooldowns, some are instant, some are charged, other classes have more skills, other classes wear different armor and so on.


    That 16.575/14.918 is just wishful thinking, as you can count of fingers the number of painters in EU with complete improved stigmas. The rest of them have it at 9750, at level 3 charge. Yeah, it's a charge skill. Good luck using it in PvP against decent players. Compared with the bard skill, that you said it has half the damage of painter's skill, the painter one is a charge skill, and has more than double the cooldown of the bard skill. There is just one comparison that throw this whole calculation out of the window. A gladiator has more defensive capabilities, can survive more in pvp and to more enemies attacking it, due to its better defensive skills and being actually a plate instead of cloth. And gladiator has vow of charge, which can wreck any player in 2 seconds if the other guy is not prepared. A chanter of the same caliber (so basically a KR one), using its defensive skill, can survive any full buffed Painter attack and not make a dent in its HP. Chanter also have better cc skills, capable of disabling any strong Painter attack.


    We can go the same with every class but the point is, we're comparing apples with potatoes. It's no mystery that painter is strong if you have all that you need, but so are the other classes. A gunner or a bard is just as strong. In KR, where they have a more even field with gear and skills, players complain about clerics and templars being very strong for quite a few patches. Those are classes that outlast any dps class in arenas. Some other KR players said that Sorcerer is the only one unbeatable in 1v1 since the creation of this game, a class that is considered C tier in EU. Nobody ever mention assassins, a god tier class in KR, which is the only class that can go through a templar or chanter so fast when it's buffed. But good thing you can count on fingers the number of those playing this class and have everything that this game is offering. We see big discrepancies in EU because of the inequality, a huge discrepancy between players, their gear, cubes, collections, minions, transforms, stigmas, potions, jellies and what not.


    So next time, work better on the trolling skills of the poor guy, who I think it's new, instead of showing off the lack of understanding a few of the things about this game.

    Play stupid games, win stupid prizes.

  • The only one showing lack of understanding here is clearly you, you took my whole post seriously when it was 100% meant for trolling and overall just joking about the whole bunch of painters crying about their classes when it's clearly still a good class, not the best, but very far from the worst.


    You have to compare everything on the same scale. The difference between normal stigmas and improved stigmas is the same for every class, ~33% difference, so whether you compare improved vs improved, or non improved vs non improved, the difference is the same, I just take into account the improved ones because that's what the meta is based on, not many people have them for now, but in a few months that will be the norm among top players.


    Painters clearly deserved the nerf, their skills have insanely high tooltip damage, leading to beyond stupid damage even through buffs and such, yes they lost the gamebreaking laser doing crazy damage and ignoring shields, that doesn't mean they should have tons of instant skills doing 20~30k+ damage and a charged skill doing over 60k dmg.


    Sorc is bottom-mid tier, no matter how you look at it, if a korean player says otherwise, it doesn't mean he is right on the account that he is korean, only a dumb person would base his opinion solely on the words of another person.

    They got better with improved stigmas because they finally got back the burst they needed to actually make a kill on a player with equal gear and over 50IQ, even then, they are far away from being top tier.


    Arenas doesn't mean sh*t, the current meta is like playing rock-paper-scissor, if you have the right class with the right set, you will stomp your opponent, if he has the right class with the right set, he will stomp you. Individual skill barely matters in most cases, that's how broken the 1v1 meta is, and the AoD format is heavily in favor of classes with high sustain like cleric, which is not representative of the situation you would get when randomly meeting a cleric in the open world.


    Every good player knows on the current patch assassin is the strongest class in 1v1, followed closely by gunner, bard and SM. Yet the game is not balanced around 1v1, and charging color monster barely takes 2~3seconds, it's only normal that a skill that can almost one shot someone in group pvp if you dare focus someone else than the painter for 3seconds would be nerfed, not even mentionning the fraudulent dmg color fist has for an instant skill with 21s cd.


    I get it that your understanding of the game is barely higher than callahan, yet you seem to think that drooling at korean players is making you a knowledgeable and good player, let me tell you it's not, their game and situation is very different than ours, you would know if you spent more time playing instead of watching KR streams.

    I hate stupid people.

    Edited 3 times, last by Aura ().

  • You know that trolling is against the forum rules, right? Anyway, when you take the time to write numbers, you're actually taking time to compare stuff for real. I just showed you that when you do that, it's showing some lack of understanding of some things. And your excuse, I'm 100% trolling.


    That was not the point. No matter how you compare the stigma skills between them, a class is not represented by just its stigmas. Some classes have their essential skills on their basic toolkit, others rely heavily on stigmas. Some have more default skills, others just few skills. If I have to repeat this a third time, to actually understand each class is different, then we have a problem.


    I didn't disagree with the laser nerf so far. I disagree with those tons of skills you mentioned. You have like four essential skills that you do then you wait for cooldowns, and use fillers in between. I played enough of other classes for years to know and compare, and say that painter is severely lacking skills, especially if you don't have +9 stigmas. Those tons of skills are non existent.


    If a KR person says so? Then go ahead and watch the streams, and actually talk to those competitive players. Just because on our servers all the competent sorcs we had in the past left the game for good, and the remaining active players struggle to get their stuff done, it doesn't mean the class is bottom tier. A class also need a player that know what to do, behind it.


    There is a reason I keep mentioning KR, it's because balance is done after you have everything, and a lot of them have everything. It's an even field, unlike EU where there is a big discrepancy between players. We have a copy/paste of the same classes, with the same skills and mechanics, but we don't have the meaning to get there. It's also hard to say the word balance, as in today's Aion it means everyone has the chance to obliterate other player. When it's not balanced, it means it's one sided.


    If there was and there is a class that can one shot other classes, that is only AT so far. If you have the new minion buff, all the HP/defensive cubes, collections, gear rolled right, you don't get one shot. Not even in KR was close to one shot in 7.2. But your point stands. Given the opportunity, which is rare, the skill does a lot of damage. A lot of the classes are like that, as it's the new Aion. Even defensive classes like templar or chanter can go full buffed and kill someone in a few seconds, given the opportunity. Compared with the old Aion, this is totally out of control. But lets not portray that Painter is actually the only broken class in this game. Even your bottom tier sorc can do more dps in PvP than a Painter.


    I don't know why you put SM on that list so high. Probably biased against your class. No good cleric is getting killed by a SM. Rangers can also win against SM. Even the poor chanter is no longer a permanent rolling mob against SM, like it was in the past. SM got nerfs of its debuffs, chanter got more defensive, better heal and dispels. It can be an even match these days.


    Thanks for telling stuff about myself when you don't even know me. Most of you commenting here, don't even own a PvP set. Some of you hate the PvP and all you do is PvE. So trying to inform myself, beyond what I experience every day in this game, and trying to understand why some things are like this or that, is drooling at KT players? I've read enough of your posts in the past to know that you're not knowledgeable yourself, but nice try, shifting your own experience on me.

    Play stupid games, win stupid prizes.

  • Yes all you're doing is drooling at KR players. Your knowledge of the game is non existent. It's a fact, whether you like it or so.

    We still have some very good sorcerers like kenuy playing, with improved daevas and stigmas, yet he just can't do much vs top players of other classes because sorc is still too weak, again you would know if you spent more time pvping on storming rather than watching kr streams.


    Who else cares about dps in pvp other than you? Dps is meaningless, only burst matters in pvp. Dps is good for those pve heroes fapping at their dpsmeter.

    And yes, in that case, painter has way more burst than sorcerer, their burst is around the same level as bards, which is pretty insane considering how strong bard is in this patch.

    Painter doesn't lack anything, in fact, their toolkit is one of the best among all the classes, between paralyze/stun/aetherhold/auto resist + heal triggering when they're about to die/ self dispel every 3s/ triple forward teleport (removing roots and snares)/ silence...

    And that's not even counting the best debuff in the whole game : into the black.


    About SM it is still one of the best classes for 1v1, very few people can hope to kill them without a high MR set if they go all out and fearlock you + spirit BG, and ranger is not a "sm killer" it's not 2.0 anymore. Assa and bard are the "sm killers" now and it's been like that for a while, then again, you would know if you played the game.


    Funny how you try to discredit people like "most of you commenting here don't even have a PvP set", I actually got 3 entire pvp sets so unlike you, I actually spent time playing this game and experiencing how the classes works and how the meta is in our version of the game.


    You even had the guts to say KR is an even field xDD I'm done here.

    I hate stupid people.

    Edited once, last by Aura ().

  • Funny guy you are. You know that for a fact? That is only your personal opinion and nothing else. You don't know what I do in the game but go ahead and guess it wrong once again. Don't be bitter just because I don't bring you the new info anymore, the one that others miss it, which you by yourself were drooling over it.


    Who cares about dps? You! That's the whole point of your initial post, carrying only about damage and dps. And I had to explain it to you why classes aren't just about dps.


    Painter's toolkit is the best? Yes, if you have all those skills on you, like 15 stigmas you listed, basically all the useful ones, all equipped. Nobody can have all you listed in one build. I can say the same about sorc, list 15 stigmas with all the damage and cc they bring, and say that it has the best toolkit. Because why not, as once you used remove shock and get slept on it, you can enjoy your permanent stun until kissing the carpet. But no, sorc still seems bottom tier class in a 1v1 to you. Perhaps if they bring 1 shot mechanics like in 3.0, or 2 shots like in 4.0, you would finally consider sorc being on higher rank.


    The fact that I play sm from the start up to these days, and you tell me ranger is not a sm killer, I don't know what to say to you other than you lack pvp experience. Assassins were always more manageable even when their burst is higher than rangers, but they are melee. Obviously that now debuffs are mostly nerfed, it doesn't slow the assassins down to a turtle anymore, but rangers have been harder to manage than assassins. Nobody disagrees that bard is strong vs sm, that has been the case since almost the start. And here is the toolkit the ranger can use (video for explanation, not a real pvp video), and what to expect when EU players manage to get all this stuff.


    How am I trying to discredit players when I know for a fact that some that agree with you are in that position? I also spent time in this game, learning and playing every class for a bit, just to learn how to counter. There is no meta in our version of our game. It's whoever is the most lucky player or whoever spend the most in the shop. It depends too much on many factors that is beyond our control. We don't have an even playing field since late 4.x.

    KR does have an even playing field in comparison, as there is a community of players that try to maximize, and had everything in 7.2 and pvp'ed among themselves. The fact that there are still many can't reach that without p2w, it doesn't change this. In EU we have a much much smaller amount that are like that, and the discrepancy between themselves is bigger, with more rng involved.


    How can you even consider it a meta when one guy has all there is put next to ten other pvp players that are not even close to him? Why bring that guy up as an example and make us believe we are on even field comparing with other classes? Aside from you failing at trolling, this is a serious question, as there is no true comparison for EU. One guy has the gear but not the stigmas, others have the stigmas but not the daevanion skills, others don't have the collections, others don't have S minion and the list goes on. Until we have these, there is no even field on EU, therefore no true meta.

    Play stupid games, win stupid prizes.

  • Yes you can have all those stigmas on you

    https://aiondb.ru/tools/stigmabuild/2192/


    wont even bother reading the rest as the first part is already 100% bs

    I already have all the stigmas +12 and higher. I know what can you equip or not. It's interesting how you used one useless stigma and left out a useful one. Still doesn't explain where you get your paralyze from, unless you plan to waste your RS against some classes. And as you can see, even for this build you need +12 or higher stigmas, something that most players out there don't have. Do you even have this build yourself, or just posting theoretically?

    And everyone can have self heal with the new blessed weapons, including painters obviously, but this makes some other classes, which were already hard to kill, even harder to kill.

    failboat go play sorc in eu without ult form and tell me how funny it is, better play sorc without +15 stigmas and ult form, thanku

    That was exactly my point. And there are even more mechanics out that prevents classes from reaching their potential, and therefore having this bigger discrepancy.

    But this is a painter thread anyway, so let's leave it like that.

    Play stupid games, win stupid prizes.

  • Indeed you get your paralyze from the remove shock follow-up, obviously you can't use it carelessly, but painters have more than enough tools to force others to remove shock before they do (aside from plates). And once their rs is in cooldown, you can afford to use the RS para because work destruction gives you 4sec of stagger on your target, which is more than enough to kill any class.

    You can replace healing seal ofc it's more of a runat skill, mostly useless for the rest of the content.

    And if you don't like the idea of using your RS skill because you have a poor situation awareness you can swap work destruction with flash portrait.

    And your argument of "most people don't have this and that" is invalid, it's the same for Korea, most people don't have +15 stigmas +15 daevanion ulti form and such, only the Uber whales have all that, and as much as you'd like to believe it, no they are far from being the majority.

    I hate stupid people.

    Edited once, last by Aura ().

  • Flash portrait can work but it can be dispelled, so it can be a wasted a skill in some cases. And it has longer cooldown. Neither of them is superior in that build, so it's down to preference imo. I was hoping the other build would be just as useful, but Aion right now is mostly about going full in.


    We still cannot compare with KR. We have an abysmal amount of events compared with them, and ours seems to be westernized, meaning lower output. Our last stigma event (2nd time), it was the initial KR stigma event from the beginning of their 6.x. Their +8 was easy to buy, with very cheaper stigmas. Later they got +9 sure quest, then +12. Last year I was seeing someone searching through their broker, they had plenty of +12 stigmas at 200-400kk kinah. Bringing that event every 3 months or so, makes things cheaper even for the rest. If you look at videos now, there is almost no random enemy that fight that doesn't have a buff with the new icons, meaning +15 and upgraded. Same thing happened with their books and essences. I think the difference between them is whoever have their DP daevanion skills at +15 and who doesn't, through p2w, while here the difference is between players with a few at +15 vs players stuck at +7/+10.

    I mean, there are other threads to discuss why this is happening but the result is this, with a bigger discrepancy between our players than what they have in KR. It's more important for many classes to have their +15 stigmas or their daevanion at +15, more important than having kaisinel or not. I must have been between the few who didn't vote transforms at that poll we had, but it was pointless to vote anyway.

    Play stupid games, win stupid prizes.

  • So i havnt played for a while n i noticed they nerfed the laser quite alot but what i dont understand is the crit, back in the day if your first hit crit all the ticks will crit as well now i sometimes crit on mobs( very rarely) but only the first tick crits n rest does normal hits can someone explain how the crit works with the laser now :>

  • What are the optimal stats to have in PvP / PvE (with food, minion and transformation) ?


    18k attack / 6k crit strike ?

  • im sitting on my gladi at 18180 atack /5200 crit (30%) (No slaughterer, with slaughtere i got 500extra atack) and i miss 1 transformation for the collection where i get 190 more atack.(10 legendary transform collection)


    Also no S rank minion.