- Seed of detection
- Improved daevanions
Everything is fine, but those 2 rules are downright stupid.
Assa/rangers can abuse "short" in battle hide skills that give only hide 1 and it's actually broken af if you're not allowed to use seeds because they can easily wait your RS with it. Unless you count these in the "1 hide per match" rule.
And playing without improved daevanions makes no sense at all.
It's not 7.2 anymore, every pvp player has improved daevanions, and for some classes they are actually necessary because they change the skills fundamental mechanics and not just some extra damage.
DP skills will overlap with daevanions tho