Band of Fierceness
Sudden Smash
Sustained Colour Immersion
Band of Fierceness
Sudden Smash
Sustained Colour Immersion
Just a quick question..... what Daeva skills do u guys use normaly for PvE?
Bof,
2x aoe,
big dmg stun.
/edit havent seen it was answered already xD
thx ![]()
From tomorrows maintanence:
- Stigmas from Painter class show now the correct cool down time.
I think its for life binding and flash band?
well, it says show correct cool down time. so it sounds like the effect of e.g. life binding stigma enchantment is not cd reduce? what then? dmg?
https://aionpowerbook.com/powerbook/Skill/5384
According to PB, you get -0,3s CD for each level, so i think its a fix. The wording in the news is just bad i guess.
Seems like it will be quite a bad class by 7.2 with all the changes.
Im still curious about the best legendary form for painter i know most say Mastarius is best but wouldnt prigga be better? since u cast some stuff also ....no idea regarding this tbh
i want more opinions on this is possible, also the BANDS are not influenced by cast?
It depends tho. In PvE clearly Mastarius/Irunin. Even with Colour Monster build, since atk speed also influences such cast skills.
Band is not influenced by cs since you can jumpcast it while running and the ticks per second are fixed.
Seems like it will be quite a bad class by 7.2 with all the changes.
In PvE still the best dps class.
Transformation wise, Mastarius, Irunin and the physical Pixel are best, albeit one can't deny that on movement-heavy encounters, the reduced cast time from Prigga for the leap could be useful.
you mean this ironic, yes? ![]()
it was already mentioned in my guide or somewhere in this post. the only thing what is affected by casttime is the jump skill. besides that, mastarius still the best. but to be honest, i havent looked at the new ones in detailed. maybe irunin or what is called is a bit better.
A bad class for what, or in what way? No matter how they change the class, the core functions are still very useful in both pve and pvp. More useful than some other classes have to offer atm, in terms of dps or cc.
If you're referring to bad dps, then you can't deny it's usefulness of 30% more damage debuff, some aoe when needed, better survivability than other classes. Look at SM, as it doesn't excel at anything nowadays but it's still very useful in groups. Sorcerers and assassins will probably take the lead at some of the dps fights but that means nothing.
Im still curious about the best legendary form for painter i know most say Mastarius is best but wouldnt prigga be better? since u cast some stuff also ....no idea regarding this tbh
i want more opinions on this is possible, also the BANDS are not influenced by cast?
Irunin was created specifically for Painters, as Irin (translated in EU as Irunin) is the first painter in lore.
Updated guide "upcoming skill changes"
According to Lercer's stream the client version on the test server was 7.2 with patches until 3rd July 2019 (including). That mean we get Class Patch Nr. 12 & 13.
anyone tested this new *SMALL PROBABILITY OF CRIT STRIKE* rate on lasers i was hittin dummy for 40mins with 26% crit chance not a single crit :< is it flat reduction or reduces some percentage of your current crit rate any info on this ?
Most lasers now have critical probability ratio of 10%.
Chromatic Time / Time Holding and its Daevanion versions have critical probability ratio of 0% .
So best would be to go now full attack?
So best would be to go now full attack?
Pretty much, yes. Wasn't much different in 7.0 anyhow.
For Beninerk you should use atk stones anyway
Yes, i am using almost full atk anyways. The bof nerf isn't so hard as i thought. i still make good dmg with it in pvp.
how you feel about the changes?
p.s.: will update the guide soon