Gold Pack - Storm
-
- Discussion
- Live
- Aion_Player
-
-
Doesnt look much different on other servers. Live didnt get any updates in years. You literally wear the same armour and weapon back from 2020. Most ppl quitted or moved on to classic, sadly
-
Does not looks like Your inflation and breaking economy in game, right? U forgot that troll - me no, unfortunately.
U R killing that game, putting gold pack for 1B in past and in present time.
Aion Shop never showed U any inflation. Gold Pack was and is 99ac - all the time i play aion.
Kinah currency never suffered any inflation.
It is Ur - players - offer. U can put yasba's grace for even 40B.
One never changed: new player without gold pack can earn 405kk weekly. And he can't produce kinah with using broker. In Sillus GP is for 420. Good luck for everyone starting play. Good luck for every single troll thinking he is wise. Wise Ull be if Ur characters will be deleted, together with my and everyone's in case of shut down aion.
God Troll - let me play in aion, please.
----------
What a troll post ... xD troll for troll.
-
The more Kinah is made, the less value it has. Remember Chest Event in Dumaha? Prices balooned 5x - 10x because everyone went from being Kinah-starved to uber rich in a few hours. If there is a lot of Kinah comparetively to sold items, the prices of said items (especially those in high demand) will rise quickly due to people being able and willing to pay more, it's simple economics.
-
Haha ... and U still the same. We Are not live in game with using real economy. I don't have kinah = my problem. I have kinah = my problem.
If even put to the review someone from real, and put his / her exampled 100 B USD in his private account ... Has his money less value than 1 USD? NO
So if NO, then stop pushing forward with ur troll thinking. Because Economy of currencies depends on many different, important vectors. We have not any factories or other countries making those vectors. IN GAME WE HAVE ONLY ONE VECTOR WHAT DEPENDS ON ASMO, ELYO AND BALAUR.
Also we don't have any kinah problem in game. Kinah is still the same. If u say no = ur problem. But that problem touches all players, that is why i can call u a troll, or call ur thoughts as a troll.
Good that U know many things about real economy, but aion is not a real world. Only ur life is playing in real game, from a birth to a de*th.
-
So tell me again, what is "real" money? Some colorful pieces of paper (which are absolutely worthless in their material) and/or an arbitrary unit on a bank account / crypto wallet, decided to be worth a certain amount by certain people. In the past, real money used to be tied to an equivalent of gold (or other precious metals), but those are a bygone thing, many countries are just printing a lot of new money without a physical countervalue. And now guess what - printing more money reduces that currencies worth.
Selling Items to an NPC for Kinah is the in-game equivalent of printing money (since they technically have infinite), which leads to inflation on the player regulated market. The same thing can be observed when the amount of kinah is drained due to changes in the game (think 6.2 kinah exchange/reset, we had GP prices come down from 200-300kk to 20-40kk and players were struggling to afford basic enchanting / scrolls / pots etc.)
And no, it isn't mine or other peoples problem if you think prices are too high. If someone is willing to buy at those prices, then it's YOUR problem if you don't want to spend that much. A trade involves 2 people and both sides need to agree for the transaction to happen. If the selling price truly is too high, then noone will buy the item. If the selling proce is too low, someone will buy that item even if they don't need it and try to sell it for profit. Aion is a game, true, and the unchanging NPC prices reflect that. But as soon as a market is player-regulated, it gains many similarities to real economy (simplified, but still), because that's just the way humans do trading.
-
Currency - a valuable payment source accepted by country as an official payment source and is valid only in country, where was made. It can be also accepted by other country to be valid payment source or to be exchanged to other currency with a rate created by economy between those countries. A currency is dependent on a variety of economic factors, mainly the GDP of the country in which it operates (...)
Money - word used by people to name easier valuable currency.
U cannot use an economy to the game, because game does not produce any GDP and other important factors, which concern to the kinah rate. Rules in game have been created by a designers - game producer, not by free market, so kinah is not a real currency, suffering any economical factor from real world.
Selling Items to an NPC for Kinah is the in-game equivalent of printing money (since they technically have infinite), which leads to inflation on the player regulated market.
Selling items to npc leads to the inflation? wth? Aion gave U weekly income limit and it is constant. U did not get that limit by yourself. In game U cannot create ur income over the limit, while in real world U can do that. So - what U name as an inflation, if every player has the same weekly income in game by selling goods? Where do U see that inflation? I do not touch broker, because broker is not for everyone.
The same thing can be observed when the amount of kinah is drained due to changes in the game (think 6.2 kinah exchange/reset
No. It was dedicated patch to kinah for a future purpose. It didn't create any degrees of kinah, because rate also was for everyone constant.
And no, it isn't mine or other peoples problem if you think prices are too high.
U R wrong. It does.
If someone is willing to buy at those prices, then it's YOUR problem if you don't want to spend that much. A trade involves 2 people and both sides need to agree for the transaction to happen.
You go to buy evening shoes of one producer. U visit first shop and U see 500EUR. U say Urself "ok i buy, i don't care" or "okay, i will go to other place". In first - U will buy those anyway. In second - U pay attention, so U struggle to try discernment before a decision of buying. First way - is not very popular. If U have money, U will pay 500EUR. Second way is more popular - firstly U don't like pay high price without knowing other places' prices and it touches both groups - having and not having money. Both groups want save something as they always do.
-->Some places try increase prices of the same items available in other places. If U do not take care of your money, U will be taken advantage of by dishonest sellers, like platinum coins selling as snowflakes.
-->So - Ur example shows statistic 5-6% people in the world, saying "i don't care, i have money".
All Ur post was involved carefully. And my verdict is: terminated negative, showing proofs touching ur own thoughts about broker offers.
What is your reply? I enjoy
-
First off, I think we're talking besides each other a bit - I'm not defending 1 bil GP prices (I'd say current realistic price would be 150-400 mil depending on server's whale-to-f2p ratio), but to say that those prices should be the same as when Aion launched is faulty logic as well. IMO a 1B GP should just be ignored and let the seller lose his 5% initial fee, but from what I'm reading, you're saying that GPs should still be the same 10-15 mil they were initially when they came out, which just doesn't work. Mostly due to the fact that tens of millions can be generated from NPCs within minutes nowadays.
Aion gave U weekly income limit and it is constant.
Multi Accounting is allowed (see "Additional Game Rules" post). Lower Tower exists. Dorakiki / Bannes Quests that drop FS parts selling for 14.5 mil and can be done with multiple chars simultaneously exist. Follow function and combat support exist. If your alts are good, Ara NM exists. Nothing but time and dedication stops you from theoretically creating 20 accounts and generating 9B each week.
Rules in game have been created by a designers - game producer, not by free market, so kinah is not a real currency, suffering any economical factor from real world.
Broker is not regulated by developers at all. The only inflation limiting factor on there is the ~15% fees that get lost on every transaction.
U R wrong. It does.
If almost all people think a price is too high, the item won't sell and thus will be probably resold at a lower price soon. But if only a handful of people think a price is too high while the majority is perfectly fine with it, then that handful is just SOL, plain and simple.
U visit first shop and U see 500EUR. U say Urself "ok i buy, i don't care" or "okay, i will go to other place"
That assumes there are other places that sell at less. Sure, usually GPs should be able to be bought for less than 1B somewhere else. But let's assume that only that one single person on the server is capable of selling GPs to other players - he can control the price pretty much as much as he wants due to his monopoly, everyone else will have the choice of a) either paying his prices, b) playing without a gold pack or c) buying the gold pack with AC, which is the constant rate like you mentioned (since the cashshop is not player regulated).
like platinum coins selling as snowflakes
That's not an example of high prices, that's just a straight up scam attempt.
-
saying that GPs should still be the same 10-15 mil they were initially when they came out
No. I say:
Does not looks like Your inflation and breaking economy in game, right? U forgot that troll - me no, unfortunately.
U R killing that game, putting gold pack for 1B in past and in present time.
Aion Shop never showed U any inflation. Gold Pack was and is 99ac - all the time i play aion.
Kinah currency never suffered any inflation.
It is Ur - players - offer. U can put yasba's grace for even 40B.
One never changed: new player without gold pack can earn 405kk weekly. And he can't produce kinah with using broker. In Sillus GP is for 420. Good luck for everyone starting play. Good luck for every single troll thinking he is wise.
With using normal words i say, that gold pack prices shouldn't be highier, than 50-60% weekly income without gold pack for level 85 (writing about 50-60% of 405kk). If U or me put gold pack for 420kk and more - do not say about "killing that game because of Gameforge" never ever.
Multi Accounting is allowed (see "Additional Game Rules" post). Lower Tower exists. Dorakiki / Bannes Quests that drop FS parts selling for 14.5 mil and can be done with multiple chars simultaneously exist. Follow function and combat support exist. If your alts are good, Ara NM exists. Nothing but time and dedication stops you from theoretically creating 20 accounts and generating 9B each week.
If we speak about gold pack, it means, that we speak about players buying gold packs TO CAN PLAY WITHOUT RESTRICTION. It means also, that those type of players DOES NOT HAVE MORE THAN 1 ACCOUNT AND MORE THAN 2-3 GEARED WITH FS ARMOUR SET CHARACTERS. All Ur section is a big troll, because U think that i need that gold pack too, together with them, having already 5400 days !!!!!
---> Lower Tower for player: 2x per week per char. Account restriction bc of not active gold pack: 2 chars in account max* = 22kk + 22kk = lower tower max 44kk weekly.
---> Lower Tower for 13 chars, cus somehow he had valid gp and was wise, and instantly created all 13 chars, but already ended and does not have gp, but chars not deleted, so: 13x 22kk because 2 entries per char = 286kk.
---> 2 prome, 2 ara etc - max 200kk with a lucky drop (wings). Need to remember: weekly income wo active gp is about 405kk. Sold Pigs reduced that amount, so selling items from instance available only to the available amout of that limit.
Congrats, if U think such players will gather 1B with one week play, what kinah is needed to the correct identification al his items yet. Also don't forget, that some items can be still needed in his char, so it can happen, that he will not sell everything.
*- i don't know if that restriction is removed or still valid, cus did't try create a new acc in present times.
Broker is not regulated by developers at all. The only inflation limiting factor on there is the ~15% fees that get lost on every transaction.
How will U get an access to broker without active gold pack? It seems the only one action U can proceed wo active gold pack, is a purchase gold pack.
If almost all people think a price is too high, the item won't sell and thus will be probably resold at a lower price soon. But if only a handful of people think a price is too high while the majority is perfectly fine with it, then that handful is just SOL, plain and simple.
Item not sold means, that nobody bought it. And U start run the bad circle again. And another week player without gold pack will have 405kk income and 2 entries to instances, instead of 465kk and all 4 entries...
U think, that I - who is playing around 6-7 yrs - write actively in this topic, because I need to buy a gold pack. This is how U understand the matter bro, and everyone who is thinking, that 1B price for a goldpack (what 70-80% players does not need anymore) is a good price.