This seems a small minority to you ?
Aion was mainly not designed for casual players until it hit Free To Play market and fufill their cash shop out of utility content.
You totaly missed the whole point,
this whole debate is about experiencing the Classic Aion Ncsoft devlopped at the very beginning.
When you created your character and going trought the experience process,
on finding some elite/named that where giving you gear so you could keep your exp pattern in a more comfortable way, in reverse those named/elite/boss was focused by your faction and the opposite faction.
Creating a whole PvPvE patterns, since the EXP was slow and in consequence these Drop was even more important to get in your way.
By directly releasing 2.0 that is what Gameforge missing the whole point.
Direct and easy access to 55 trought questing and probably with Daeva pass lv 50/55 started pack/gear.
Will completely wipe the Classic experience and we will feel more as a private server than Most private server itself.
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People don't understand why I am trying so hard,
its not my concern only, if it was only about me I would of ignore that matter and eat that 2.0 nerfed patch,
until Gameforge somehow being money matter into Classic cash shop content.
Those who managed to experienced both 1.x Classic release in Asia/Na and now are still playing 2.4 Na for exmple known what is happening.
They were fully active when it was 1.x and the experience trought leveling with a team was unique.
Until it get into 2.4 where they just afk all days now until Daily medals (it take what less than 20 mins to do both), and then dredgions.
Do you really think players will all day long run into other faction inggi/gelk ?
They don't have interest on doing that alot of players now avoid PvP in inggi Gelk.
If you were playing enought of official server you would know its TRANSFORMERS battle all day long in inggi/gelk.
It either poluted by zerg for quest or Xform to fast daily pvp.
The problem is Gameforge decided to go directly on 2.0 to avoid 1.x issue and will face even more problematic matter.
- Where is the gear if players have extra fast exp to 55.
- Where is the stigma.
- Will they disable Xform in inggi/gelk during fort offtime?
- All nerfed elite into normal mobs will they still drop ?
- Does balic mats will be farmable if yes how ? if people have easy exp to 55 how the server is supposed to gather balics mats ?
- What about medals ?
Will they revampe the medals system after the nerf, will people get defense medals since it was removed ?
To allow players to get their 30e/40e early game.
- Will they fixe all Glitch related to 2.0? Are they even aware of.
- Are they gonna sell Candy straight away in a 2.0 patch giving more unbalance from none pay to win players to p2w players in early release?
(Because yes, skills are not free they cost money, how you supposed to get all ur skills if u don't have money and end up lv 51+ by questing in few days.)
- Will they fight AP trader because lv55 is a whole new lvl of AP trade.
- Will they fight Bot because botting in 2.0 patch regroups bot into inggi/gelk.
- Will they fight crucible arena double account PL players for free win ?.
- How they gonna handle the 2.0 release droptable for the early/mid lvl ?.
etcetc...
Starting from 1.x patch is a known pattern and give time to resolve futur patch issue.
Releasing 2.x is a whole new problematic issue generators.
Forget about personal bullshit,
its because there is people like us, that gameforge might rethink about released episode.
And if after all Gameforge still don't change their minde because they had the time until release to change to whatever épisode community would like.
Then atleast it shows that even if the majority screaming for Gameforge to revampe their choice and they don't, then :
It give a clear idea of how they gonna manage Classic in the futur concerning players matter.
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Edit by Rafael : Keep on the subject.