Posts by Morrigan

    Been wondering the same. I am sick and tired of this already, I have wandered all round upper abyss and found only shining nodes?! There are 3 i think 300 nodes in Morheim and some in Beluslan Alukina, but there are always bots there getting them on cooldown and nowhere near enough nodes to get some as a normal player. You just fly around searching till your flight expires, then maybe you find a node but before you replenish some flight time another bot comes and takes it. It is absolutely ridiculous.

    Im starting to understand something.


    To make it clear, I came back to the game for 6.0 because it promised a hard start over. Now I feel cheated, but my feelings come from a different place.


    I dont think Aion was ever meant to any 'long term goal' anything. Aion was meant to be fast, fun, dynamic and PVP oriented. And P2W. In order to have fun PVP, you do need changes, you need new settings, new stuff to achieve.


    Thus, I think the fault for the way we perceive these patches lays with Gameforge (sorry guys!). If they didn't make these fake 'long term goals' that in Korea and other regions are not THAT long, we wouldn't feel so bad about these incoming patches, about new gears, new enchants... for us its just too much work everytime.


    And dear Galeas, please talk to the AIon EU team, whoever sets up these goals. Make them understand that setting a 'long term goal' for longer than the patch intended orginally for achieving that goal... KILLS the game. For everyone. A good example is these legendary contracts... people still dont have legendary forms for their class, and because of it instances like Stella NM are impossible. People lack collections, and BECAUSE OF THESE, stuff liek Tower of Challenge is impossible. Senekta is still unknown territory for 95% of the playerbase and its already obsolete. There are many other examples I could give... all involving the quality of gear that most people have and the lack thereof. Aion has become a game of gears and transformas, holding back on these ruins the progression that everyone should have in order to enjoy it and to feel like upcoming patches arent a personal war against their unfinished hard work..



    I suppose what someone else said somewhere, that Aion no longer has an active dev team, might be true and that explains why we get recycled content. However that doesn't explain why the game gets yet again more complicated with more types of enchants and enchanting limits get upgraded. I really, honestly, believe that for KR market it makes sense to continuously raise the bar because they probably achieve stuff much faster and therefore get bored. We never get to get bored, we never get to enjoy maxed gears and never really get to gear alts, either.


    If only Gameforge treated this game correctly, we wouldn't feel bad for losing progression, we would probably just be hyped for new things to do. Gameforge can save this incoming patch, but I doubt they will.


    Hell, even Legendary transformations seem now even harder to get than before 7.2... as gamforge decided to remove the free contracts and heavily, HEAVILY control and limit the lugbug weeklies we currently have. Count me surprised.

    xDD I don't have them all, I fused 2 legendaries twice already, once with 2 hameruns and got another hamerun. But I did see hamerun from fusions and from vet rewards in a total of 5 darn times... that considering i have right now only 4 different legendary forms.


    And about lugbug dailies xD It does take quite some time i think around 5 hours, but I am a no lifer and to be honest it turned into a sort of obsession after a while. I got quite used to it because I can mix it in with my usual farm for kinah and for mobs so in reality i don't think i am spending a lot more time in the game than usual xD

    Thats actually great to hear. I am doing all Lugbug dailies on 10 of my main account characters. What I can tell you is that I am getting a few ancients every week this way, but legendaries are still a bit of trouble as the fusion rates are very tricky and you do end up finding a month worth of work amounting to 0.


    I still am very surprised that GF left these lugbug contracts in the daily rewards, so eprhaps it is not too much to expect that the 7.2 changes that korea has will be here as well.


    (Hello from the cleric with 5 Hameruns at the time of this post)

    Hererim Mines pumpkins spawns is compeltely wrong, Instead of getting an Awakened Pumpkin at the end of the instance, so that the whole group can beat it, it spawns in the mid corridor... its a group pumpkin that this way can only be attacked by one person. The right corridor has a solo pumpkin, did not get to see the right one.

    Ah btw, I kept track of what I got from those Boparobo Bundles so far, here is a list:


    1 kinah
    1 kinah
    1 kinah
    3 kinah
    large kinah
    3 kinah
    1 kinah
    3 kinah
    3 kinah
    1 kinah
    4 kinah
    box leg ench
    1 kinah
    4 kinah
    1 kinah
    box leg ench
    hover 30
    1 kinah
    1 kinah
    daeva skill
    cute rhythm
    3 kinah
    1 kinah
    1 kinah
    1 kinah
    cute rhythm
    3 kinah
    stigma box
    3 kinah
    1 kinah
    box leg ench
    3 kinah
    1 kinah
    box leg ench


    mind you, those 1 kinah, 3 kinah etc are the 1kk kinah boxes. 1 Boparobo bundle requires 400 frames, so that is 2+ Steel Rake runs per bundle, which is about 20 minutes per bundle, a bit more since some of these were slow alts. This grossly amounts to what? 11 hours+ of Steel Rake? Factor in the repetitiveness of this, the boredom and the well, disappointment at the end of every pointless reward, and I'm not sure how many would have the patience to run through it, like this, for this kind of rewards.

    Yeah fire crackers. You have 2750 running events already rewarding ones actualy , what do u expect ? Them throwing red stones and kinah all around Atreia ?

    Yes, 999 running events and no time to actually farm ANY of them to get anything useful, because each and every one of them requiers heavy grinding for you to get anything. It actually bothers me that they need to crowd in so many events when they could just put in ONE and have it give people less shards and less 1kk kinah boxes and more of the meaningful stuff, by which I mean even emotion cards and ancient stones. When you need to spend 45 minutes running 3 Steel Rakes for an unatradeable emotion card of 30 days that you already had and that you cannot even give to an alt or sell on the broker... it is kinda sad, kinda pointless and very much a waste of your time.

    This useless event has brought me 3 Grendals, 1 Mastarius and 1 Prigga.


    I am sorry Gameforge, NCSoft, but if these rates aren't rigged, then I don't know what is. The fact that during my lifespan as a cleric I got 3 Hameruns in a row and with this event 3 Grendals in a row.... ok I get it we all like to see patterns, but really?

    Sure, you got unlucky, sucks to be you, but wouldn't call event giving free legendary form an useless event.

    It's not a free legendary man, open your eyes. Its just bait for most people. It's how they keep the people online 'playing' the game. And I said EVENTS, ok? Because in the larger picture, when they say that the legendaries are now easier to obtain, it does not change the fact that 0 is still 0. It has been virtually impossible for a year now, for me. For one person who has done everything - absolutely everything - to get the contracts that are 'more available'. An event that randomly rewards people that aren't even playing the game, is pointless. It does not make up for what is lacking in the game, it doesn't make people happy.


    I have never never never ever asked for free stuff. I have always worked for my stuff and I have ofc also went for the free stuff. But remember, that even when you pay for stuff in Aion shop, you still get 0 (100 Weda chance boxes, 0 luck not even ancients kinda funny wouldnt you say).


    So please. When you say 'its free man be thankful'. i say... uhm, no, that's just simply not the point.

    I have 5 clerics, man, on 5 accounts and on each account cleric si the main. In total, 12 legendaries transformations. And it looks like this:

    1 Kromede

    3 Hameruns

    3 Grendals

    1 Mastarius

    2 Priggas

    2 Sita


    My main account has 1 kromede, 3 hameruns and grendal, obtained in this order.

    My second favorite account has Prigga, Sita and Grendal obtained in this order, so every further legendary was more useless than the previous.


    This useless event has brought me 3 Grendals, 1 Mastarius and 1 Prigga.


    I am sorry Gameforge, NCSoft, but if these rates aren't rigged, then I don't know what is. The fact that during my lifespan as a cleric I got 3 Hameruns in a row and with this event 3 Grendals in a row.... ok I get it we all like to see patterns, but really?


    My overall feeling is that these events are pointless. I have decided that if by the end of this thing I won't have my cast speed I will be leaving the game. It is just too much. In these recent weeks I have been online every day for over 10 hours xD On every event where there were contracts of ANY kind, I participated like a madman. I farmed hundreds of thousands of mobs, I am doing the lugbug dailies every single day on 11 characters. And still, it gets me nowhere. People who returned jsut to get these free contracts I see are getting their class transformations and dont even feel how lucky they are. I am just too sick of this failure, too sick and wasted.


    There are plenty other places in this world, both virtual and real, where my time and effort are better rewarded or at least appreciated.

    To what end? Not like you can jump 4-5 legions twice a day to buy the things from each of em. 4-5 legions of elyos, 4-5 legions of asmos, you really think all 10 legions, with 10 different leaders, will just cooperate ? And to split what, a total of 4 blessed altars? How? More bother than gain. It only works now because there are 2 giant opposite faction legions.

    You're misunderstanding me. You state that you cannot outdps the the huge legion currently at any altar. That means you won't be able to even if only a fifth of those people remains. Because the people better organized, geared and motivated will slap you in your face regardless of legion size. Hence my assumption that those 240 people will still divide buffed altars between them and the rest gets no coupons. You'll only stirr competition between those players and average joe will still not see any coupons.

    Well, but I am not badly geared nor disorganized xD That is the thing. I am not even in a small legion, in fact. It's just that one elyo legion cooperates with an asmo legion, Its like... let's say we MIGHT be able to outdps this asmo legion, but they call on their elyo friends, wipe us, then the asmos friends come back to get the altar.

    They do the same thing on the elyos side, people can confirm this. Dont you think the situation would be different if asmos would still KS eachother, but they would fight elyos together?


    This also happens with world bosses. And since these 2 bigger legions divide themselves for altars, as it is I assume normal given their numbers anyway, there is always either one or other that sees where we are and combine forces to remove us... or even slow us down, that still would mean that even if we manage to get that 1 altar it would be the only we get.


    On one world boss where we had the upper hand on DPS, elyos came and single targeted us to remove us one by one but carefully not touching their asmo friends although we were bunched together xD It's just that sad.


    If you cannot see the advantage that this cooperation between the factions has, then... there is no point for me to keep beating the dead horse. Because this is where the conversation started, with 2 big legions working hand in hand to obliterate the rest. It would be one thing to have just pvp, where both sides have casualties, it would still be a fair competition, and a completely different story when one faction keeps the other busy while their friends freely take what they were supposed to take based on their deals.


    Give me smaller scale pvp and I guarantee you that nobody in my own group will die if its not focused by 50 people at once...


    Besides, the servers jsut don't have enough people to create competition to a 240 people active legion. There's just not enough people to make it possible, its why the number 240 is absurd and encourages zerging and monopoly.


    I cannot be more clear than this.

    Ah. Because those 240 ppl would surely not split into 4-5 legions and then split altars between them, right?

    To what end? Not like you can jump 4-5 legions twice a day to buy the things from each of em. 4-5 legions of elyos, 4-5 legions of asmos, you really think all 10 legions, with 10 different leaders, will just cooperate ? And to split what, a total of 4 blessed altars? How? More bother than gain. It only works now because there are 2 giant opposite faction legions.


    The strongest would still mainly join 1 of these, do as much as they can, perhaps have more than the average legion, but they would still have a limit.

    It could be 240 or 50 I don't care but it's once again another mechanics the rich get richer. Don't we have enough of those mechanics?

    Still, reducing legion size will not change that at all, will it?

    It would tho. Because few people wouldn't be able to monopolize everything, it's just a matter of time, you cannot be everywhere at once, while 240 ppl... can, actually. Or you mean to say that faction imbalance was fair because the stronger faction had more people therefore it was better if they got everything and the others almost nothing?


    I won't even mention unorthodox ways in which some players still chose to reach the tops, there's a website for that these days. I just want to remind some how after the first honor reset the lesser faction panicked hard due to lack of transforms vs a strong faction that had many of them, and why? Higher numbers = siege win = more honor = more transforms = altar win = more stellium = more coupons , and so on.


    In the end, you have to understand that Aion is no longer a game of competition. Competition is possible between equally prepared opponents. Dominance in this game is built into the system not because it is fair to the players, but because it needs to be ensured for certain groups in order for the business to run.

    Organize how? When those legions took the majority of transforms and wealthy players, there isn't much to do about it.

    Can't really judge Storm Situation, but on Odin it's not like the mass legions are at an attendance and/or organization level where you can't compete with them if you put in some effort.

    There is a solution to this, but the fact that it has not been already done suggests that what is happening now is well intended: have legion members limited to 50 or so people. But the stronger and the p2w class of the playerbase has always been advantaged by the game.

    Did you really think that through? Currently, if 240 ppl can buy coupons per altar benefits the faction way more than only 50 ppl being able to.

    I really don't see how reducing members would solve the problem. It would bring up more competition probably, but if you split the 'progress players' into 5 smaller legions, why do you think you can beat them in that case if you can't now? It would actually make the problem worse because 8-10 legions still uniting 75% or so of the xforms would compete for buffed altars.

    Benefit what faction? There is no PVP where elyos and asmos collaborate and are internally forbidden to attack each other. I would argue that there currently is, in fact just one faction on this cursed server of ours, because of these unfortunate collaboration that used to be and should still be forbidden in Aion. The only ones that actually need those ultimate stones are exactly the people that do not get them, or very rarely get them, because of this absurd situation xD

    That is why split legions are needed, less zergs, more groups, more diversity, more thought put into dynamics.


    A faction mmo is all about dynamics. I get it very well why the devs group the strongest together, it's part of the p2w and the win at all costs mentality. But it stifles the dynamics within factions, when only the many and the strongest are relevant, there is no way to turn around the situation. This isn't quality gameplay, it's just spoiling the fat kids.


    There was a time when most of the frustration in Aion was concentrated on the disparities between factions, with all those servers that for the better part of the past 10 years were only elyos or only asmo dominated. I play Aion since headstart! XD And I do not remember ever a day that asmo were dominating on my server, 95% of the friends that I had and quit, did it because of the faction imbalance. It is now a historical moment for Aion, where FINALLY faction just doesn't matter anymore. Because the imbalance is brought down to legions. And the factions are finally under agreement to share everything... but only between these 2 top legions.


    So exactly what is your argument? What faction is this situation helping? There is no faction where there is no enemy faction. We are finally not racist anymore! xD

    Organize how? When those legions took the majority of transforms and wealthy players, there isn't much to do about it. A lot of players are active on every possible altar but there is no way you can take one of them when a bunch of the asmos transforms come and wipe everyone. And obviously you don't have transforms because they are limited in numbers and usually in one of those legions. It's also curious how SP transforms come to mostly altars where smaller legions are trying to take and not where TN are going. Then there is the gear disadvantage, where it's impossible to compete against already full +15 ultimate geared players, which is not obtainable at this point in time by common players with the amount of limited resources available in the game.

    This game is losing players and it doesn't have many players in general. From all of those only a fixed number can have transform and usually the already wealthy ones are getting the ranks. And they joined together. It's not like there is a spare of these type of players being too many and can join so many legions. The system is bad, not the so called lazy players sitting on their rear.

    I had to highlight that because I appreciate your sense of humor XD


    Organize... right. Well I was here before this disaster of a patch, I remember playing with people that are now in SP and who back then, already knew they were going to join that legion (and were actively trying to convince us to join as well). There was nothing about organization there xD The commonplace opinion was just that numbers are needed to secure as much of the altar content as possible, this is just the argument that was given us as well when recruitment was being done. It has always been about numbers, everybody knew it, they knew it, leaders knew it, we knew it too, except WE had an ACTUAL plan to still do something in this patch without the numbers. Because we opposed the zerg idea as we knew that it was just going to destroy both the faction and the game.


    So I am not at all surprised that the destruction is already happening, that the server is under a monopoly that borders the absurd. ANd that other guy is suggesting to just organize better ? I suppose the best organization that SP and TN have ever achieved was exchanging members and collaborating -> even more numbers since now they have both factions xD It's only funny that people who admit not having any chance outside of TN, give advise on organizing to the rest. I mean, what exactly qualifies these people that have experienced first hand the peril that characterizes the smaller legions right now?


    Yea sure, better organization my back. Unless you count the small coincidental successes that are now achieved by the rest of the legions just because TN and SP are most likely too bored to feed on the leftovers as well. Besides, at some point I think even teleportation costs more kinah than what some of those altars you already had 10 times this week are worth.


    There is a solution to this, but the fact that it has not been already done suggests that what is happening now is well intended: have legion members limited to 50 or so people. But the stronger and the p2w class of the playerbase has always been advantaged by the game.

    These events are like the last drop to my cup. I have never been this close to actually deleting my account out of spite.


    The World Bosses are the thing that defies literally ALL of the Aion game rules we have ever ever ever had: no AP trading, no honor trading, no trading of any kind with the opposite faction BUT if it's about trading world bosses and events, that's just fine.


    Also, came out from Pandora, where I need absolutely nothign except the event. And could not loot it because the system is just lazy and made to annoy players, instead of putting the box on the quest reward, a genius NC employer decided it would be lootable, in an instance where you GET KICKED out before you manage to convince the person holding the loot to move away.


    Seriously no words.

    Nah dude, instead of crying on forums and LFG, why don't you guys, the ones in smaller legions, join the 2nd biggest one so you can actually compete ? Jesus.

    And how do you compete from within the second largest one when the largest one cooperates with the enemy faction's largest one ?XD Cuz that's what happens on our server. There is just no solution, some players don't play the game, they just need it to feel superior.