Posts by Stinkable

    They are re-releasing Aion Classic in China, starting on patch 1.2

    They already have 300k signups.


    Would love to see this happen in EU, current "Classic" if you can even call it that, is dead.

    You log in, do your daily, log out. There's not even 100 people online on either asmo or elyos side, except during siege and boss time. It is clear that the version of "classic" we have currently does NOT resonate with the playerbase.


    Take advantage of the Aion2 Hype, Do it Gameforge, launch a true classic in EU, starting on patch 1.2


    Currently sitting at 400k signups.

    it´s one of the best events KR made for classic and I already enjoy it so much. Now PVP is a fully random draw, cause you´ll never know what skill your oponant may have. I think its quite fitting now with 2 weeks into new patch and core mechs already seen it started to get bored, now the event gives a fresh vibe.

    Ofc I understand that the PVP Players dont like it, cause then cant overgear, as many skills might counter gear currently, so they cant show their mightyness anymore.

    Yeah it's a great event, when you take into account that in Korea they made a seperate server for it, so nobody is forced into this.


    We are all forced to play this for 5 weeks.

    Event is live for 10 minutes, and I'm already over it.


    This event is a literal meme. Which would be fine for a couple of days during April Fools maybe.


    But two weeks into patch 2.8, people still figuring out new gameplay etc, to overhaul pvp in such a huge way for, not one week, not two weeks, but FIVE WEEKS?


    At the end of this memevent, we will have had it for 3 weeks longer than 2.8 without weird skills on every class.


    Also 300k AP or 50 to change skill is literal insanity.


    Can we please shorten this event so it will end at Aug 7th?

    Didn't they in the past at some point made it so you could xForm once every 10h? And logging out still kept your xForm running, so either use it or lose it?

    Heyhooo,


    Would it be at all possible to maybe increase the droprates for Balic materials and other crafting materials like designs by a factor of maybe 1000?


    Right now as it is, a huge portion of content is being deprived of the community.

    The crafting is damn near impossible.

    Leveling a craft uses firm balaur materials, however these do not drop enough for crafting to be viable unless you have 1 billion kinah laying around.


    Back in the day you were able to actively spend your days farming balaur mobs in gelk/ingi/BT, and you could make all the kinah you needed that way by looting balaur materials and selling them.

    This is not possible right now. They simply do not drop.

    Same goes for designs needed to make expert/master weapons/armor/acccessories.

    They are almost non existent.


    I would like to enjoy the crafting experience that 2.0 "potentially" has, but as of writing this post, it is not posisble.


    We are now a month into 2.0, and I've seen maybe one or two people with a 500 level craft.

    I haven't seen any designs drop myself and I can assure you I've been farming countless hours.


    We are not in Korea, they might be ok with this, but this EU community really wants something different.


    The longer this is not implemented, the more Classic Aion will suffer.

    Galeas

    Thank you very much for listening to the community!! Honestly, all the answers were perfect! I have a personal questions!.! Can we customize our character's appearance? and somehow save it, so that when the server opens, we can join without delay? Is that possible? And In 2009, NCSOFT It had a "Search Character" on the website, where you could enter a player's name and it would display their level and the gear they were wearing!

    There are third party websites that show this. Im not gonna link anything, but its possible.

    I personally won't really care whether we start at 1.X or 2.X, as both have their pros and cons, as you sort of pointed out I think. I would likely play whatever is there on release, whether 1.7 or 1.9 etc. Patch 1.2 specifically though to me would have been a huge issue in getting people to enjoy aion classic, or actually convicing someone who hasn't played aion before to try it.

    The thing that ruined 1.2 in NA was the insane amount of time it took to go to 1.5.

    If they went to 1.5 after 6 weeks like in KR it would have been great. Instead it took 16 weeks. That is what caused people to quit.


    1.2 is a great patch if you go to 1.5 in a timely manner.

    I would want to experience the whole of classic, meaning I want to launch on 1.2, and experience 1.x fully instead of skipping 60% of classic and starting on 2.0


    I get that some people like 2.x more ofc, but the thing is, they will still get their favourite patch eventually, while most of the playerbase who wants to play 1.x doesn't get that experience to begin with. So to keep everybody happy and have everybody enjoy their favourite content, the play to make here is a release on 1.2 or 1.5 even.


    Then again, gameforge has already stated that the reason they went 2.0 is because: "PlAyErS WaNt ExEcUtIoNeR" and "We DoNt WaNt To MaKe PeOpLe WaIt 2 yEaRs FoR NeW CoNtEnT"........... It's not like we waited 2 years for 1.2 already. To skip it in its entirety with that as the reasons, is just a punch to the gut, and shows how out of touch they are with the community.

    The only reason to deny us the full Classic experience is, as Galeas has put it so eloquently, "We don't want to wait two years for 3.0, Nobody wants to wait two years for the new class".

    WE WAITED TWO YEARS FOR 1.2, ASKING FOR 1.2......... We did not ask for a 2.0 release, we did not ask for the new class. It is very clear that either Gameforge is out of touch with the community(which several polls have proven already), OR Gameforge wants to rush 3.0 so they can implement any pay to win mechanics KR will inevitably put in place so they can milk us and start killing the game AGAIN as they have done so in the past. The less of "true classic" we get, the sooner they can start milking us ;)

    The whole community was under the understanding that we would get 1.2, and we were hyped for it, we got teased with 1.2 (login screen+music) in the livestream at the end of september, which got us so hyped up we made a discord that has gathered from the time of that teaser to the time I'm writing this 1241 members. The poll we did on that discord server indicates that for every person who is ok with 2.0, three other people are not, and want 1.x instead.

    So you spent your time wrong. Because with 6h a day of playtime you should be L50 within 1 month :) You can argue whatever you want. Don't blame the patch, blame your playstyle. There is nothing wrong with taking longer to level, hats off to you for sticking to it and reaching that L50! But that is on you, and not the patch ;)

    Keep in mind I played the early 1.2 version directly when classic came out. Limited Quests, low EXP Rates from campaigns and overpopulated servers. I higly doubt you were playing from the early beginning. So stop the toxicness and check the facts first.

    the fact is you probably gathered to lvl 50 if it took you 6 months, ridiculous

    On the early beginning the campaign quests didn´t give you 1 lvl UP as it was on later patches. You reached the lvl gab very fast because you run out of quests. Most of the players including myself had trash gear. Considering that it took a long time to grind on mobs. I don´t know when you joined NA Classic. But I´m 100% sure you dind´t play it from the beginning. I highly persume you joined a later patch where campaign quests gave more EP and more quests were added. If you join classic now, it´s definitely possible to lvl up a char to 50+ in under 2 weeks, playing casual only.

    It's slower than later patches, sure... But still only takes <1 month. Yes we are talking about classic NA, same patch and same server that you took that long on. Again, you just leveled the wrong way if it took you 6 months at 6h a day of "Hardcore grind"

    I played my casual 5-6 h a day, not hardcore grinding. I spent most of my time running instances / recruiting and leveling up professions like "alchemy / gathering eg." You´re right considering "hardcore grinding" 6h a day can take you far. But I was refering to "casual gameplay" like most people will do when classic comes out. I didn´t mean grinding on mobs for 6h straight.

    Yes, so you didn't spend your time leveling.....no wonder it was so slow for you. You can go 45-50 in 2-3 days. and 38-45 in 2 days or so. By only doing repeatables in the abyss.