Posts by LophT

    don't hide in the shadows as the attacks occur again and again. Everyone has noticed that the heaviest attacks destroy the servers, they always occur during dredgion and sieges, why is nothing done? Compensation don't solve the problem...

    looking for a reason to pay 15 euros and play on a server without quality, stability and support. kek

    We spent 72 hours suffering from connection drops due to ddos attacks, without any support from the company, and now we have to pay more for siel aura. thank you gameforge

    We have some threads created on the forum dealing with this issue, the game being presented as "f2p" but some players feeling tricked / pressured to sign a siel aura.


    I will give my point of view and a suggestion regarding this. We all know that it is possible to play 1 hour with siel aura daily and enjoy all the benefits of the "vip mode" of the game. This is very good in the initial levels, because the content is simple, fast, but, as the game evolves and presents new challenges, 1 hour a day becomes too little to enjoy the game in this "vip mode". At level 45, people start to have access to the game's competitive content, which makes the experience of playing much more intense, this is the case with dredgions and endgame instances, and 1 hour a day is not enough to motivate a player who still hasn't made it buy your siel aura through the gift system continue playing... My suggestion is that, from lvl 45, this time is doubled, in order to make the game more attractive. Imagine how frustrating it is to go into a dungeon and not be able to allocate your gear due to the siel's 1h time having run out, it is a bad experience for the player, demotivating.


    The game has a lot of potential, but options need to be explored if we want it to be successful in the long term. I say this because of the situation of the NA server, which is very similar to the EU, and in 2 years it is in a deplorable state.


    it's little things that can make a big difference in the health of servers... Please think about it.


    sorry about my bad english xD

    Hello,


    please stay on topic. The PvP aspect during sieges is not the topic here.


    ~ Sparx ~

    something needs to change in the game's economic system, it's becoming unfeasible to play... see, most of the bots are in intermediate levels, and there are many. Just walk in verteron and eltnen areas to see that, when you arrive in endgame areas, there are no bots, and there are no drops either, theobomos for example... and to make matters worse, how do you expect us to have profit in our crafts when Are you distributing consumables on the daeva pass? the server economy is broken, the profit margin on any alchemy craft for example is minimal, the item costs on vendors is absurdly expensive, the same happens with soul heal, each kill at lvl 50 costs almost 150k kinah . And when players can't farm enough to at least cover basic expenses, they turn to people who use bots 24/7 to get kinah. These poor choices regarding server economy is encouraging buying kinah, which makes more people run bots, it becomes a vicious cycle...


    I played the classic, you call this server classic, but the experience is not from the 2009~2011 servers.

    Honestly, you are asking us to do a job that should be done by a team of employees, it's the company's job to monitor and ban bots, to give quality in the game to real customers. If we are going to open 1 ticket for each bot that we find in the game, we simply won't have free time to play lmao


    Let's have a little common sense and good will please... Gameforge is fully capable of having a team monitoring and banning bots. It makes no sense to leave the server unattended

    Thanks for trying to help, but this idea of having to contact support for every bot we find isn't valid...