AP gain in Atreia is absolutely ridiculous, not scaled with our population numbers and the AP needs of 2.7+
- KKM was replaced by Telos, which gives less AP overall
- Dredgion win = 8-10k, 3-4k at best if you lose
- Tiak: same as ddg
- ESO: same ridiculous ap as in 2.0, most people don't go cause it's not worth the time unless they are paying for a feed
- In retail we had 3 dredgions per day, now only 1
- Siege fort with Atreia numbers = 3-8k
- Agent battle with 1700 people = only a fraction gets any rewards
Now consider:
- AP stigmas cost around 850K AP
- 1 GBG set (armor/acce/dual weap/wings) costs 13 MILLION AP
- Most classes need more than 1 armor set/weapons, some even 3-4
-
2.8 brings yet another armor set -> another 5M AP
AP gain has not scaled at all to the massive pop. size of Atreia, and the needs of this current patch. At the very least, we should have the 50% extra gain from Siel like NA has (applies to everything, relics turn in, pvp, ddg/tiak, siege etc).
In the end, once again, the only winners are the p2w who resort to paying for Telos/ESO with Kinah they get from selling coins/buying with quna/buying from RTM (most of which comes from bots).