Posts by bashkov

    Seriously considering stopping after falling victim to the enchantment and manastone system. Quite frankly I would have better odds winning the lottery then socketing or enchanting my gear in game. When you watch your hard work of 1 or 2 months collecting and farming burn up into thin air to end up worse off then when you started, with the game telling you you've got an 70-80% chances of success and failing 10 stones in a row, multiple times. The game has haemorrhaged players and it is no wonder why. It feels completely inaccessible to consider getting a piece of gear to a useable place and that feels even worse when you've spent the last month farming it.


    I've never had an issue with gambling and cannot say I have lost much real money other than the occasional lottery ticket. However the game forces players into a rigged gambling system with unrealistic odds expectations and considering this I'm sure there is very valid grounds for litigation. It would be interesting to see what the odds truly are via the form of a subpoena in court.


    Suffice it to say that I will be giving careful consideration on continuing here which is truly sad because at basic level Aion is a fun and engaging game where I have met several great friends and successfully built a community based on respect and friendship. Shame this is ruined by aggressive pay to win mechanics which force people into positions where they have to spend money to keep up and those who don't are met with overwhelming odds of failure. Already I have seen masses of the player base become disenfranchised and quit, followed by a desperate attempt to redeem by increasing the amounts necessary in game items (enchantment and manastones). Sadly that was one step forward and now I think ten steps back with the advent of the new mana stone system which requires anecdotally 50-100 stones to succeed at a 5% chance, which if real would be just 20.


    All of this has left me saddened and frustrated, considering a move to an alternative game without such predatory mechanics.

    And last but not least if you go dredge and kill teleporter in the middle who brings you to bridge, if the enemy team is from your faction they can use it also, because it says Asmodian or Elyos, not blue or red team. This is a bug and should be fixed immediately. Whats the idea behind my team killing the mob that can teleport and after that other team can use the teleport as well???

    Furthermore - "select next enemy player" does not work and you have to use the normal tab function to switch between enemies of the same faction.

    Well we did out first dredgion against our own faction today, and it sucked. Our team won and stopped the other team which included legion members from getting AP. This game has always been faction vs faction. Stopping your own faction from progressing as quickly really sucks and it felt really bad. I always enjoyed the fact that these PVP instances meant you could deal a blow against the enemy faction, this felt as if I was calling out my own side on the enemies LFG to stop them from doing a daily quest or something... <X


    I appreciate the queue times for these instances can be long and waiting upwards of 30 minutes on somedays really sucks. But unless these same faction fights were friendly I think that the idea needs to be re-thought-out. I know people will throw arena in my face here, but dredgion and tiark are kinda different, the AP gain there is a lot greater.

    I run a legion with 70+ members. We are all active and run these instances predominantly in legion groups everyday. We are organised and tend to get queued immediately. This means our chances of hurting your own legion is high... So what, half of my legion effectively has a higher chance of gaining ALOT less AP than the other half. Now how am I supposed to deal with that as a BG, my job is to make my guys happy and to help every member progress as easily and as quickly as possible.

    I mean, change my mind. Tell me why I would rather hurt my own legion than wait 30 minutes. Time which we normally spend dueling or pvping open world anyway?