Siel
NA: 200% XP, 150% Kinah, 150% AP (from pvp/quests/relics turn in, everything)
Hello,
thats simply a business decision. NA also had different bonuses at the beginning of classic, but raised it after a time to make it more appealing. In my oppinion they did it after they had a huge player loss.
XP from quests/campaigns:
All the quests and campaigns in EU give much lower XP
You do the mistake to compare different versions of the game. NCSoft KR did multiple changes of certain values of the livespan of aion classic. The leveling-phase got speed up more and more in later patches. Thats why other regions, with a never version of AION Classic, have different settings here. If you would compare the 2.4 settings/xp rewards for the quests they would be the same like ours.
XP needed to level:
The exp needed to level is much higher in EU, for example to get out of Poeta you need a boring grind for 1-2 hours after doing all the campaigns, what's the point of this?? Level 48-50 the same, 53-55 the same. This is very discouraging towards leveling alt characters.
Thats someting GF changed, yes. GF started with a x1.5 higher XP curve and this change is still live for AION Classic 2.0. This might be changed in the future, but I am not able to tell you if and when.
DROPRATES:
Now this is disgusting, (just like back in retail) EU droprates are insanely low.
In NA you drop stormwing wings almost every run, sometimes 3-5 eternals in one run, decent rate of weapons, in EU.. you are lucky to see 1 eternal part in a few runs and almost no golds.
Anuhart boss (last one before Taha) in Dark Poeta, in NA it drops the gold sword and/or belt every time, I haven't seen that even once in EU yet.
Lower Udas: accessories/armor/weapons are almost non-existent, in NA you drop a gold weapon almost every run, sometimes along golden accessories. The kinah box also has a lot more.
Relics: KKM/ESO are almost a waste of time with the ridiculous drops.
ARENAS:
50% more insignias
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I can just say that we have the original rates of AION 2.4, which were provided by NCSoft KR and they were the same for them in this patch. I don't know if this is the same issue that we compare two different versions of the game here, or if NA has indeed different rates than the ones the developer intedended (NCoft KR).
Overall it is important to compare our version with the same version Korea had. Comparing to an other overseas region, like NA, makes no sence in this context, since some settings can be changed for each region like we did with the XP curve. Who knows if they requested higher rates or have a event running for their drops.
The examples you provided were not changed in anyway by GF and are the default values.
~ Sparx ~
PS: If you check the NA Forums you will see more or less the same complains about the overall droprate. I am checking their forum regulary aswell.