Your enemy falls down a cliff, you think "that's it, i did it, i won". Second later he pops up on the edge of said cliff and just destroys you - after all you were sure it's done.
You see a nice place to glide to - jump, glide, and just at the right time you close your wings to gently drop off on that beatiful tree branch... Then game decides that you should be teleported 3 meters back. Say hello to the beautiful ground. 100 meters down.
Then, fed up with all this bs, you decide to end things. You go to the edge of primum/teminon platform and just jump.
And fall. And fall... and fall... this takes a long time, believe me. You fall... Wow you never knew abyss is so deep!
Please, can we get rid of this stupid anti-fall system? I'm pretty sure that 99,9% of players that die due to rapid unscheduled meeting with the ground do it on purpose. And the 0,1% will die anyway, because they apparently don't know how to use their controls.