Posts by Rizz


    What makes 2.x less appealing to me is the change in the siege mechanism. Atleast on classic NA siege turned into a pure PvE rush, due to the removal of defense and keeping rewards. Even on divine fortress. which turns balic before each siege elyos and asmodians are kind of chilling transformed on top of each other damage racing the Dux. Furthermore I always enjoyed Baranth dredgion more than Chantra, because it can not be rushed as easily by possessing a key.

    And I think this shows the mixed experiences people were having - which is a good thing by the way. For me, I couldn't wait to get away from abyss sieges, just because I hated the whole flying content as a gladiator. With chantra, I think there were both sides to that, on the one hand I hated people rushing, often a 'weaker' team with a better pve comp being able to just win. Then on the other hand, I recall it being super easy to train another team at captain in 1.x dredgion - I think the side opening in chantra made it a bit easier to manage then.


    I personally won't really care whether we start at 1.X or 2.X, as both have their pros and cons, as you sort of pointed out I think. I would likely play whatever is there on release, whether 1.7 or 1.9 etc. Patch 1.2 specifically though to me would have been a huge issue in getting people to enjoy aion classic, or actually convicing someone who hasn't played aion before to try it.

    People were quitting out of boredom?

    I know completely different status, where people were enjoying this game. How possible to quit from the game if someone enjoy the?

    This vid i pasted many times explaining me also, about the boredom. that's why they changed here and there.

    Well this is exactly my point, you know this from a friend, it's not your experience. It's like telling someone not to drink water because a friend told you the water in his house tastes bad.

    Of course people were quitting aion in these early patches and for a ton of reasons, some classes were an absolute dread to progress with, you had very little reward for the time and effort you put in the game, you had to grind with like 4 skills for hours to get another level and repeat.

    People r different. This, what U dont like people can really like. And also the same to the opposite side.

    It means, that if U call something as a boredom, i can call it as a good part of the game. why? Because i play the game, slowly, i am progressing also slowly, i reach the "check point" then, etc. If gameplay is calling a boredom, so probably U didnt like aion as it was at the beginning, what is nothing wrong. Probably 2.0+ was matching to U more, than up to 1.9.

    I'm pointing out my experience of playing the game back then and playing a lot of subsequent MMOs since, knowing how the genre has evolved. You base your opinion on what your friend tells you and what he thinks should happen, and you parot that as your thoughts. I honestly can't imagine anyone apart from a handful of hardcore classic players who think 1.2 is 'true classic' actually enjoying that patch, but maybe I'm wrong.

    Can you list what makes 1.2 better than both 1.9 and 2.0?

    Argument about fast leveling since 2.0 i call as the power leveling - it means, that player rushes with his level as fast as he can to reach end game content. It is sick and makes zero fun from game. Skipping 90% content ... omg

    Argument about very slow progression i call as the meaning of playing - it means, that player is rewarded for his effort with good quality. Close to zero "turbo boosts" what makes the game fair play.

    I understand anyone can have an opinion but I don't really understand why you're so passionate about one patch or another, when you haven't played either.


    You're saying you joined the game like... years after either of these patches were a thing. You basically have no concept of what they were about but somehow you're using your modern aion experience to comment on classic, strange.


    Either way, my recollection of aion 1.2 was that it was an unbearable experience, where people were quitting out of boredom and absolute hell of a grinding experience. It's one thing grinding in a modern MMO and another to grind in a game like aion.


    I'm surprised to see anyone who has even the slightest care for this classic launch, wanting 1.2 patch on release