Hopely next week, we wont have another must-do event.
After granker event and this one, need some rest.
Valentine's day next week, Aion EU anniversary in another 2 weeks after
This train doesn't have any breaks.
Hopely next week, we wont have another must-do event.
After granker event and this one, need some rest.
Valentine's day next week, Aion EU anniversary in another 2 weeks after
This train doesn't have any breaks.
Display MoreBot mode
https://aion.plaync.com/board/hotissue/view?articleId=901039
Aion is now officially a mobile phone game now o_o
If they think auto hunting going to save Aion,they're wrong.
No one requested for this no one asked for this.
They aware what people wanted but never give it to people.
Haha Lineage II is leaking. I meant, NC showed us over and over again that the Aion team doesn't exist anymore. This is another feature copied from another of their games, a feature that is there for quite some years. But in that game it makes sense, as getting EXP at highest levels is exponential and it can take you years to get highest level. The way everyone is leveling is by going in groups and AFK macro in one spot and continuously AoE, not moving, as the mobs have high spawn rate, and leave it AFK for hours or something breaks, tank or healer lost internet or you get killed by pvp wars.
But in Aion it makes no sense. Going in a group is overkill for the current mobs in Aion, as they are too easy to kill. Not going in groups, you risk getting stuck by random stuff or the macro breaking. You don't get heals or dispels aside from the pots you see in that video, and other limitations by going solo. The spawn rate is terrible in Aion and mobs are too spread, but on the other hand we don't have AoE classes like in that game (perhaps SM's 1s cd AoE). So you have to move from mob to mob, getting stuck in all the obstacles, all the invisible walls and corners that Aion seems to have. And it's so easy to disrupt someone. I aggro the mobs and move them to some spot on the map where nothing is spawning, and you move along because of auto target, and you AFK there doing nothing after mobs are dead. In the other game you can set up short area or long areas and never move, but I don't see that working in Aion.
This doesn't work in Aion, unless they redesign the game to work that way. And this thing will give them ideas to bring back previous hard levels (level 75 update) and even more rare drops. Every new update seems worse and worse imo.
You get less fps in sieges or in a town because they slowly modified the game. The new Aion development team is nothing like the original one. This one added more polygons and better textures, more effects, laggy UI and things that the original team would never do. Theoretically this game should still run fine on a PC from 2009, as the game engine is the same, but it's not possible anymore and we could see that from past updates, especially since 5.x. Sanctum was left unmodified until 6.0, when the new developers modified it. In 5.x it was abyss that was modified and things got laggy, and the same with 6.0. These new developers are used with new and performant new engines and not accustomed with the old ways of thinking and optimizing stuff. Old games were optimized for limited amount of memory, cpu power and disk space. New PC games are not doing that anymore and basically tell you to get the best hardware you can get.
I also agree that as long as future update is based on this new Aion since 6.0, they will just fail.
NC wasn't forced to go f2p because of the private servers. NC went f2p only with 6.0. It's the other publisher (NCWest) that was forced to do so. It was because it was nearly broke and couldn't afford to keep up the servers with their current model. It's true, NCWest was almost bankrupt at some point, forced to close games and let go of other regions. Since the start of Aion in 2009, things only got worse with patch 2.x. In the last months of p2p (2.x), towns in Aion were ghost towns and there was nobody to play with. The game turned terrible since 2.0 anyway but having nobody to play with also made more players quit. In between 2009 and 2012, more things have happened. In 2010 NCWest closed Dungeon Runners and Exteel. In 2011 NCWest closed Lineage, the first one. In 2011 they made Lineage II f2p, as they couldn't go on like that anymore. It was still one of their top game at the time and doing much better than Aion but it was still bad. The income was finally coming back after f2p, but it was also the end of the Lineage 2 classic we knew. In 2012 the had to let go of EU and make Aion f2p, in the hopes of saving it, otherwise it would have been another closed game. Good thing that the new 3.0 not only that it brought a lot more content (Tiamaranta, The Eye, Sarpan, lots of pve and pvp content) but more players and revenue because of the shop. In the same year 2012 NCWest closed City of Heroes. This could have happen to Aion as well.
NCWest has closed 8 games so far, in between 2007 and 2015 and I don't know how much will they keep going with Aion, as it's already a desert in NA. Lineage II is doing a better and classic a lot better, BnS is not doing bad and GW is GW and people are still playing it a lot. They also have Aion legions of wars in NA, a mobile game, but no idea how good they are doing with it since it's new.
I worked 10 hours for each work and no one really comment ._. I feel was like wasted.
Mostly because these threads are hidden behind others and rarely seen, and also because not many are interested in drawings, or can comment on them while not having the experience of drawing.
Some players do like to get pulled, especially a cleric that doesn't have to go back and forth to dispel range, or a tank that gets there faster to tank the second boss, or a melee dps. You have a few seconds until losing rationality is used and can dps in this time. It's up to players to adopt any strategy they want but personally I didn't see that one is better than the other, just different ways. In KR there is also the strategy of letting only one player at first boss and let it die (and walk back) intentionally while the others are on the second boss all the time and don't have to walk to share damage. I guess each group found their own strategy.
About phases, some groups like to put a SM on first boss. Having a summon out when is about to cast penetrating strike will share the damage and you don't require to move players on second phase, so more time gained to dps the second boss. This strategy can be useful if you get to harder phases, having anyone with summons (sm), servants (cleric), traps (ranger) using them to share the damage.
They said they asked for it, not that they will implement one asap. It's a patch where you can freely move not only your kinah through account warehouse but also crafting materials and crafting items and spirit fragments. They have only to lose by implementing it sooner.
They asked for that specific patch and it has been more than 2 months since they told us they asked NC for it.
It's the fault of the developers as well. You can see that old designed maps and instances and things lag less. Since they introduced new shiny gear, new shiny skills, more complex animations, bigger maps with better textures, more complex and laggy user interface, the game is less and less playable. When Lakrum fort was introduced with 6.2, most players got really low fps compared with past forts from 1-2 years ago and nothing changed in terms of the engine and we had more players in the past. It's pretty obvious that the old team of developers are gone since the new updates are just recycling things from the past or content from their other games. This new Aion is nothing like the one that was 10 years ago.
Probably as we got used by now, when the next big patch comes. When 6.5 was here, we got the rest of the 6.2 with it. Same happened in 7.0 and 7.2. So I suppose the rest of 7.2 will come with 7.5, which sucks big time if that happens because 7.5 is making some of those later 7.2 patches less rewarding.
The engine needs seriously update.
Not possible. Since quite some years, NC only purchased Unreal Engine licenses. To port this game from cry engine to unreal, is unrealistic. It's better to just start a new project. And tbh, Unreal Engine is a lot better compared with this one so no surprise they only use this.
Yes, it wasn't enough that gladiators were able to delete someone in 2 seconds but now they become godlike. Plates are well rounded classes when it comes to many situations, as they are more than just dps.
KR has proved what maximum geared plates and chain can do. On EU there are less and less plates in pvp and chain classes go mostly support, and overall we're far from having everything they have, so we don't get to complain about being op as in KR.
Most funny change, SM summon friend from 10min to 8min. Does it make any sense? Probably to be able to summon a friend (sucks if you don't have any) and fight for you.
Any XP/AP/Drop boost planned for holidays? I remember we used to have snowman buff.
This game used to have those on repeat every 2 weeks for quite along time. Why did they removed that?
why the F.. srly F!!!! everyone wants a roll back if the same ammount your Getting from this event.. your wasting , since every item is changing price in broker.. just finish the event and with time everything will come as it was!
And in february, march etc?? I come back to the game after 3 months, then with time i'm gonna pop 100b in invetory to be able to play? Pve gonna be alive because everyone with trillions like to do makarna for 30kk....broker gonna be full of GPs because cashers with trillions gonna fil the broker just for the lolz...hehehe
But hey it works for 3 week right?
Players will still do pve instances because the best gear is still in instances. There is also manastones that can be earned or crafting materials (you need for fragments or manastones).
Display MoreRollback to wednesday.
Give us selectable leg form (all forms)- for those crybabies that only think 3 min ahead and only for their own a**
Give us some luna - again for those who "wasted" theirs for the stats
Some kinah for stats again
Stigma savespot at 6 + and meteorite event + stigma event + stigma ench stones
Snowflake event with all pvp stones or gtfo from the start
+Some goodies and not garbage fireworks
With that the least players get affected.
For those who didn't saw the sun in the past days nor the familly and on top of that lost some weight, well to bad. 😘
Seems redundant to remove something and only to replace it (compensating) with something more of the same (lots of free stuff). It's replacing one thing with another, so basically the same thing. But they won't compensate with legendary contracts or luna because those cost them more than having kinah around. They don't care much about the kinah moving around, as they don't sell the kinah. They sell GP and luna and contracts. If players sell GP for 50kk or 500kk they don't care. Their GP have the same price in real life. Even more, this will be better for some players that can sell GP for so much and never have to worry about game expenses in quite some time. Then GP will think that with this inflation, players will buy their own GP if they still needed. It's more of a win for them like this than compensate with things that gives less revenue.
Long story short, GF loses more if they do the compensations that players are throwing around here as examples.
Xeon it's because so many actions this year made little sense and players started to lose trust and fate
There are lots of things that can go wrong if they decide to take any kind of action. What we do here is just passing opinions around as the decision is not our to take. They always did what they thought they need to do from their point of view. People here are posting random stuff because there isn't much to do in between 3 min cd and for sure it makes little to no impact for what decision GF will take. By the way, there is more than contracts and luna. What if someone finally got earring drop in PW HM or other random things?
2. I wanted this Legendary Transformation Contract and Luna Gold Chest
--> You can get it after a rollback too?!
3. I fixed My PVP set by using Luna
--> you can fix it after a rollback too?!
2. If you opened Weda and it's right for your class then you open Mastarius after rollback and it's wrong for your class, good luck with the outrage.
3. What if rerolling stats a second time takes a lot more kinah and luna?
There are things that a rollback can't never fix because it's too late.
Display MoreNo i do not reroll legendary. I am talking about ulti gear.
If their or your intention is to be able to reroll stats and compensate upgrade costs then this is the wrong way. Because kinah farmed prior event is worthless now.
There is easy way to solve your problem. --> GF JUST NEEDS TO REDUCE COSTS.
This would be easier than causing an hyperinflation.
Srsly.... if this hyperinflation was in their intention... then they still would say "working as intended".. but they don't.
I don't know man. When 7.2 arrived so many quit the game because kinah (along with other things) was severely nerfed and hard to get by. I know lots of players who didn't return from that. Now there is too much of kinah and others say they might quit but all I see is players farming kinah, including those who say they might do it. You're forced to do it if you still plan to stay, if not, then you don't need to participate. But they do need to find the spot where the kinah is just right. Not too little little like at the start of 6.2 and 7.2 and not too much like now. Reducing the cost is a little more of changing the game, as they take it as it is from KR.
Display MoreI generalized it because many people need kinah to buy goldpacks and ulti manastones and many people were farming kinah for it.
How do you want to get full ulti manastone set without buying them at broker? Successrate is like at 20%-30%. There will be a new gear before you are even close to a full ulti manastone geared set.
Maybe you are a PVE player who dont care much about a few % more dmg.
But on PVP it is important.
In fact an event has to be an advantage for all players. There should be no disadvantage. But there is!
Nobody needs that event kinah for rerolling stats or buying +9 stigma... If you dont have kinah for it, then you are doing something wrong.
I need 5kk - 40kk kinah for rerolling stats per ulti item. You can get this within a few days.
You generalize it as well. Got it?
I don't need to buy GP and manastones. You can get ultimate manastones by ingame meanings, which was already detailed by someone else. I personally use the legendary manastones because it's easier to come by but I do have ultimate manastones. Fewer stats difference from manastones alone makes no big impact compared with other things.
Everyone needs kinah for rerolling stats. Ask most players in the game. Quite many spent 100kk-200kk on one piece, including myself, so 5kk-40kk is your own experience? Are you rerolling legendary gear stats?
This game has more than +9 stigmas, in fact the goal it will be +15 soon enough.
Are you happy you now have kinah to reroll stats on your armor? And where from are you getting lunas for the selective re-id?
Roll the stats over and over with kinah until you get the perfect max stats
In NA you can craft your own free luna, there is no need to be p2w. Here we have 10 luna weekly from GP but it might not be enough.
If that question was addressed to me (followup post) then I'm doing fine for a while.