One thing I wish Aion had: some enjoyable and meaningful way to PVP (arenas, battlefields, sieges, open world pvp, tournaments).
That means:
- being satisfied by being 'more skilled' (or 'luckier' with class matchup/ terrain or anything) than the opponent
- getting some reward that you can use to finance your pvp activities (gear and consumables)
- being able to show you are doing well: rank/ranking list/distinctive skins/whatever.
We had (at least some of) these back in the times when the game was worth playing (up to 6.x patch I think).
Now pvp is not giving any of those, and it seems it stays the same in future patches.
That renders gearing up pretty pointless, meaning logging into the game pointless.
Edit: forgot the suggestions about what could make it better:)
- completely rework the arena system, dredgions and other pvp arenas so that winning give most of the rewards (but participation should also be rewarded)
- implement a meaningful group matching/ranking system for all pvp instances: arenas/dredgions/etc
Of course, I don't believe any company would spend the resources required for such changes.