Aion Classic Discussion

  • No matter how u look at it, in the end the gap between a sub player and a p2w player will be smaller on classic than on 7.9 aion.


    Besides that, classic actually feels like an mmorpg unlike 7.9. Everything is achievable in-game and u don't have to wait for a boring event and spam it with your alts to get treated with some powders.

    i don't see it that way. when na and eu went f2p both had different business plans. but both gave away best titles and wings to paying players. gf gave us through gp and veteran rewards... na exclusive to shop and no way to trade. right now there is some smaller wings with stats and other things in the shop. later on they will add more. just wait... they always did this. some ppl will make peace with the p2w and accepting and under the boiling frog syndrome they will accept more. just as we did it in time because we liked the game more than the bs they did.


    kinah alone is not enough to make a big gap but kinah is a lot more powerful than what ppl think. you can buy almost anything that others farm... even boss loot not just enchants and manastones and whatever. but they already added enchants and scrolls and weapons and other things. what is next?


    but regardless of anything... you can't compete in pvp vs someone who for example has number one in aion title and best wings in the game. you add eu ping to that and it's just unfair. this is just an example of how it could go.

  • I agree with almost everything you say. As long as u can get everything in a timely manner as a p2p player I don't mind it so much. On og aion this is not the case, almost everything is behind a paywall, or you need good rng to get something useful. Classic atleast rewards you for your time spend.

  • Classic atleast rewards you for your time spend.

    That is the reason (if not the main reason) why I have been annoyed in retail for YEARS, always tried to convincingly present in the forum what is missing and going in the wrong direction.
    And was I listened to? NO!
    Classic simply offers me just exact that.
    and as I said, whoever delivers first, sells first!:good:
    I don't care anymore whether GF gets approved classic or not. :tea:

    I'm not starting 3 months in NA so that I have to spend them all over again ...:nono:
    And then the "great" GF features arrive .....:(
    I don't want to know what will appear in the shop ...:/
    probably the 50 AP set +15 enchanted and fully socketed!
    :rolleyes:

  • that's true. for some years we always had a lot more things that weren't achievable in the game and gated behind p2w events or straight up shop. we passed the point of recovery quite a long time ago with our version of aion.


    it's just that they are trying to do the same in classic. and even for ppl that are fine with p2w and everything else... i think it's a slap in the face to get to pay a sub and still feel at a disadvantage. why is there a battle pass and a shop that you can pay extra for advantages if you are already paying a sub?

  • why is there a battle pass and a shop that you can pay extra for advantages if you are already paying a sub?

    already answered :

    What for some the Battlepass is a p2w element is in my opinion just something so that the players who cannot play 24/7 can keep up with on the weekend!

  • I guess it's cause they know it will attract less players than from the last point aion was a p2p game back in 2012. If back then they found the p2p income wasn't enough, than definitely now they will think so as well.


    So far it's really enjoyable. If it turns into a version where cashshop is neccesary I'll simply quit. So far not the case though. Still hoping for an EU release.

  • why is there a battle pass and a shop that you can pay extra for advantages if you are already paying a sub?

    already answered :

    What for some the Battlepass is a p2w element is in my opinion just something so that the players who cannot play 24/7 can keep up with on the weekend!

    but a lot of these players trying to p2w their way to the top are the ones with less time on their hand. it's simply not restrictive for those kind of players... it's for everyone who want to grab them.

  • but a lot of these players trying to p2w their way to the top are the ones with less time on their hand. it's simply not restrictive for those kind of players... it's for everyone who want to grab them.

    Yes, I understand your argument, but whether they are so successful with it

    or not only the future will tell.
    I have not seen anyone with the candy in the afk shop and everyone was just waiting for him.

    I only see players trying to get rid of their candies.

    In the end, the kinah with the sweets is far too little (100k)

    some mobs bring higher loot (for sale) than these candies would ever do.

    I've already done more Kinah with only collecting & selling ether.

    So... the economy in classic works!

    The FunderPack also gave me 2 boxes with 3 candy`s inside each.

    But I will not sell these to the npc for 100k and or sell them in the afk shop for 80k.

    They bring more in the 50s lvl range to me

    (for an hour & where I haven't even arrived now) instead of a couple of 100k Kinahs now.

    Everyone has his own speed in the game, that doesn't mean that the other person is wrong with his actions.

    Let's check back in 3 months and talk about it again.

  • the economy works because there is kinah injected into the economy. at least as long as you provide and ppl print kinah everyday by swiping there are always buyers for some things. if i had millions of kinah right from the start i'd start buying stuff instead of spending time myself to gather things. it's more efficient. those with a lot of kinah will buy all the mats to level crafting... later needed for miragent set or for balaur crafts. and later they will probably buy all the balaur mats. but for now crafting can be some kind of afk leveling while sleeping. it's not bad exp and can be done afk. this is what some ppl do already.


    for a lot of things crafting is diminished by p2w. you can get scrolls right from the start and don't need crafts. after level 31 and up you start getting fabled weapons from the p2w. suddenly crafting and world drops become less interesting to players that swipe. it's not even directly buying loot and giving others kinah for their effort... it's directly from shop. idk... i find all the little things unfair... from p2w to never banned hackers laer on. others will not see it this way and it's fine.

  • for a lot of things crafting is diminished by p2w. you can get scrolls right from the start and don't need crafts. after level 31 and up you start getting fabled weapons from the p2w. suddenly crafting and world drops become less interesting to players that swipe. it's not even directly buying loot and giving others kinah for their effort... it's directly from shop. idk... i find all the little things unfair... from p2w to never banned hackers laer on. others will not see it this way and it's fine.

    all right
    I just don't understand the problem.
    That’s also available in retail now, but they only took away what I thought was great:

    Flight zones


    Crafting

    Trade Items / Kinah between players


    drops.

    the old & good maps


    So why should I go to a game where I miss all of this and not to one where I get all of that?



    btw. bots and gold-sellers only come if the game is good and attracts many players.
    Not like in retail where everything is patched to death.


    Why shouldn't I buy the scrolls from a player, if I don't want to craft?

    or the other way around ?
    Why do you have to buy the scrolls ingame in the goldsand shop and not give the Kinah to someone who has crafted it?

    Why are there so many things, that could be produced in retail, if the crafting had been left as it was, but now only in the shop?that is what I have criticized here for years, nobody wanted to hear and now the acknowledgment is approaching :huh:


    that's just my personal opinion and feeling. It is not directed against any player.

  • kinah cap is 1mil per day n its account bound, at lvl 30+ u easly can get kinah capped daily without selling candies, those candies are biggest scam n are relevant only in early game, as far as i know they arent increasing kinah cap either anytime soon + those guys that buy candies sell em 60k each n give 400k free to f2p players, I rlly dont see how is this p2w u pay so much to get so little

  • 11$ for 3m kinah. you decide if it's cheap or expensive. but for west players is cheap.

    plus it's per char but you have to level up to 10 and can be tedious.

    and the cap doesn't matter. some guy was selling close to 800 of those and had a restock later on because players keep buying. the cap only matters for regular normal players with just one char.

  • 11$ for 3m kinah. you decide if it's cheap or expensive. but for west players is cheap.

    plus it's per char but you have to level up to 10 and can be tedious.

    and the cap doesn't matter. some guy was selling close to 800 of those and had a restock later on because players keep buying. the cap only matters for regular normal players with just one char.

    no its not per char sale limit is account bound i tested myself only thing per char its deava pass

    edit: also do u realize if they sell to other players atleast 30% of the profit goes to the f2 players so whateva they spend 30% of that income will be for those who dont spend and its only now that ppl grabing those candies cuz they cant get sale limit by themselves once they are lvl 30+ they can just sell their own junk items n they dont need to buy candies unless its for using it go get stats which they not gonna do until lvl 50

  • that's not really how it works. you are assuming that for everything they make another player is making 30% off of that. at 80k they make/lose 20% but that's not the problem. if i sell candies for about 100 mil i can do that. another player can sell 10 candies only to npc. 10 candies multiplied by 100k... 1 million. you spend 80k and earn 100k... profit 20k per candy... 200k-300k top if the seller is selling at 70k. that if he is lucky enough to find candies again when it comes back from the npc to buy again... because others are doing the exact same. that guy selling will lose some % margin... 20%-30% in this case... but he will make many millions while others buying from him will have a few hundred k the most if lucky. the ones profitting the most is the guy selling.


    later on whales won't need to sell candies to other players either. they use it for themselves and are high enough level and have the gear to farm the zones. guess who will be the first to farm dark poeta... surely not some f2p guy or others only paying for a sub. what about governor or commanders?


    it's fine if you don't care to be competitive but otherwise don't tell me that the whole thing is not broken and unfair. if it comes the same in europe i'll surely not install the client at all. this is next level bs that i had enough of it with main aion.

  • yah im f2p n i sold 1k pots today for 6mil literally dont even have anywhere to spend kinah on as kinah is not smth as important as it is on live servers investing time into the game profits u way more then dropping cash if u think u can drop your wallet n go on killing ppl u are dead wrong n governors will be same its the ones that nolife the most n it will have nothing todo if they cashed or not, this patch is grind based not wallet u can easly have anything u want with time invested unlike in current patches some things are just locked behind cash wall , its just too early for ppl to realize if ncsoft doesnt change kinah sale limit u can spend all the money in the world u aint gettin that W over someone who plays alot

  • nah i played from start to end the older version to know that everything of that actually matters... no matter that you can farm stuff yourself in a few months later. yes you can farm a ton (outside of rare wings or titles and pets and other shop stuff) but it's a big time sink into everything... even if it's rewarding. you will be an indirect mule for paying players... you just proved with that first sentence. and the fact that they gave xp boost to players crying on forum that is hard to level up and gave everyone the boost for a few days it shows ignorance. they wouldn't remove the p2w stuff but give more boosts. the classic was about all that leveling up and struggle and rare drops and stuff. not a fast boost to the top and with the help of the shop. or they got scared the population halved in just a day after launch. maybe you have many hours to spend daily to get to gather and craft 1k pots and level up and stuff but older ppl have lives outside the game and don't ge to spend 10 hours like others... which is unhealthy. you are basically compensating p2w with your own time to catch up... and your time costs money.

  • look what i found on the aion eu discord

    It reflects exactly what I expect of ppl who flame retail here 24/7 to be capable of doing on retail or classic in whatever country or patch.


    I'm telling you what you need to hear, not what you want to hear.

  • Olly


    As you stated yourself Aion Classic is an important subject so please can I ask why it's been placed in spam ? can I please ask why all other topics regarding Aion Classic have been closed yet GF as well as EU players and yourself know how important this is to the players?



  • game has almost all the business models. f2p and p2p and a second sub (p2w battle pass) and a cash shop. lmao...

    really smart from ncwest... some ppl spent a lot on the first month. i guess this game is for whales...

    That´s what I predicted when the AION classic discussion started and the hardcore classic fans hated me for that. And that´s NC-West, imagine what will happen under Gameforge........

    It was clear that Classic (anywhere) will start with maximum greed and maximized profits for a simple reason: it´s clear from begin that a classic version of an original version can´t live as long as the original version itself because there is nothing new, all is well known and people get therefore bored much faster than the first time. Therefore you have to press out the money of the customers much faster than first time to maximize your profits. From that sight NC-West does everything right when they look to sell as many battle passes as possible.

    And the hardcore classic fans support that system, gg. What would Greta say? "HOW DARE YOU?........." :D ;)