Im wondering what rewards we will have from this event ;d?
Week before 7.0. If its gonna be "trash rewards" there will be no more hope for the future. xd
Im wondering what rewards we will have from this event ;d?
Week before 7.0. If its gonna be "trash rewards" there will be no more hope for the future. xd
Event - have time to go through dungeons before maintenance
Im wondering what rewards we will have from this event ;d?
Week before 7.0. If its gonna be "trash rewards" there will be no more hope for the future. xd
I hope for legend trans x500 legend stones and x50 ultimate ones. Also 10k fragments and 300kk ap + hundreds pf 10kk kinah boxes
Display MoreDisplay Moreevents should not be here to provide items from the normal games content, those should be available in the normal game play. events should be here to have fun and obtain non game influencing items.
That statement, in general, I would agree on its principle. An event giving, mounts, wings, skins, housing items, pets, or anything else that is not game breaking, is still a very nice event.
The thing is, then you have two problems.
Our current content doesn't provide some of the things that should be considered game content and are also game influencing items. How many contracts did you get from pve instances, pvp instances or open world? You can find them in the sand shop, weekly login, or anything else that is not directly game content. Then there is a lot of scarcity in the game with other items.
The other problem is, what would they sell in the cash shop other than 'non game influencing' items, if the events provide them? Ideally, you want more of these 'non game influencing' items in the cash shop and less of the 'game influencing' items there.
With how the game is, I'd put whatever rewards for events, including 'game influencing' items, not only because of their scarcity in the game, but also because it has to reward players that keep playing the game. 'You keep playing our game, thanks, here is the reward for that through X event'.
that is sadly true. my definition is more how events are supposed to be. and sorry @Alucinor if you can not enjoy events which do not provide full ultimate +15 by killing less than 20 mobs or not provide 70 legendary pvp enchantment stones a day. many acutally can. some suggestions i hear in the events board are more than ridiculous for a progressive grinding game like aion.
i do not even mind if every item in the game was available in the cash shop for a decent price as long as i can obtain the same item while playing the normale game, excluding events, in a decent amount of time. the cash shop, in the current state of aion and model of 'free to play', should be here for people who can spend less time in the game or need to catch up, those are the people financing the game for people who have more time to play and dont wanna spend money on it. but at the end of the month both parties should be able to be at the same milestone. in my opinion prices on the shop should be calculated by the time required ingame to obtain those.
certainly i prefer monthly subscription and merely skins, dyes and such in the cashshop, like it used to be years ago.
You mentioned it already so I will agree with you on that highlighted point - kudos for that. However, they won't do it. They would lose out on cash if they did that.
Correct me if I am wrong but at times they have put certain items in shop, such as legendary stones, for purchase with a limit on them. One would think, great! Right? Yes, people could buy them if they wanted them and not get THAT far ahead of everyone else in game. I mean, c'mon, what is 8-16 legendary stones every once in a while for purchase from the shop. If only their cost in shop jived with the current economy of the game at the time they came out. They never do. The last time there were enchantment stones available for purchase in shop, they cost close to... 300 AC? 300 AC... which is 3 gold-packs essentially, at that time in Stormwing were worth about 120KK, whilst 1 legendary stone was available in the broker for 10-12kk. Simple math says "Why are you going to be a putz and buy something that costs 12kk in broker from the shop for 120kk?" I understand that. You understand that. The average Joe that can count beans understand that. But you know what? People still probably bought those stones off the shop! Why? Well, I like to say that "some people have more money than brains" and that is a fact. So, yes, events SHOULD provide us with a lot. But they don't.
To this, you can't be surprised when people are displeased with events. What people want from events, I think, is for them a) to have viability and sustainability for their progress in-game, b) variability in the type of event but also the rewards from it, c) accessibility to all with the same kind of benefits for all, and not favoritism towards anyone in anyway.
Finally - on your point about the "player who can stay ingame all day" vs "the people that can spend less time ingame" - once upon a time I would have said: You get what you get out of the game for the amount of time that you put into it. Nowadays however, no matter how much time one can put into it, the rewards are shallow, nonexistent and unbalanced. People that spend a really good amount of time in-game, on one or multiple toons, that farm and farm their little hearts into the oblivion, get zip. Less than zip at times. So it just isn't as simple as one might want it to be.
i got 5 malebility stones
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Trolling
Senpai
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multi-account is not allowed
Senpai
but wich are the reward of this WONDERFULL event? someone know?
News will be published when it's fixed
i wonder why that delay?Why not give people something to read in the mean time while waiting?or too scared of the reaction on the drops?
Scared of what exactly? It's not like the rewards are hidden everyone will seeit when they can enter. I prefer waiting to be sure we will have the fix before advertising the event. As simple as that.
so according to your statements ,you shouldnt announce an event that seems to be bugged before testing it 1 week before
but wich are the reward of this WONDERFULL event? someone know?
News will be published when it's fixed
i wonder why that delay?Why not give people something to read in the mean time while waiting?or too scared of the reaction on the drops?
Scared of what exactly? It's not like the rewards are hidden everyone will seeit when they can enter. I prefer waiting to be sure we will have the fix before advertising the event. As simple as that.
so according to your statements ,you shouldnt announce an event that seems to be bugged before testing it 1 week before
Obviously the event was tested green and the bug appeared/was found out after. That's why it was announced in the maintenance information yesterday. Not 1 week ago btw.
News will be published when it's fixed
i wonder why that delay?Why not give people something to read in the mean time while waiting?or too scared of the reaction on the drops?
Scared of what exactly? It's not like the rewards are hidden everyone will seeit when they can enter. I prefer waiting to be sure we will have the fix before advertising the event. As simple as that.
so according to your statements ,you shouldnt announce an event that seems to be bugged before testing it 1 week before
Obviously the event was tested green and the bug appeared/was found out after. That's why it was announced in the maintenance information yesterday. Not 1 week ago btw
Most people are probably curious about the rewards more-so than the fact that a bug was discovered.
Why you got to tease us Galeas ! The suspense could kill us...
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Senpai
Obviously the event was tested green and the bug appeared/was found out after. That's why it was announced in the maintenance information yesterday. Not 1 week ago btw.
This statement has been used a few times for past events. I'm not saying it's not wrong what you say or blame you but I think somewhere along the way, between testing and patching live servers, there is disconnect. This happened a few times already with past recent events. Are there no properly testing or the patching is broken, or is it tested an earlier version before the live servers?
This statement has been used a few times for past events. I'm not saying it's not wrong what you say or blame you but I think somewhere along the way, between testing and patching live servers, there is disconnect. This happened a few times already with past recent events. Are there no properly testing or the patching is broken, or is it tested an earlier version before the live servers?
I don't know the reason so I wouldn't venture making any assumption.
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Insult
Senpai
Obviously the event was tested green and the bug appeared/was found out after. That's why it was announced in the maintenance information yesterday. Not 1 week ago btw.
ok man but systematically its like 8 months that we get bugged contents on the events , so the things are 2 : your staff is not making any test. Your programmers are unable to apply the changes into the playing servers. Maybe make a test server and use it to see if something is bugged or not, its impossible to go on like this
great rewards before 7.0 (no)
News will be published when it's fixed
i wonder why that delay?Why not give people something to read in the mean time while waiting?or too scared of the reaction on the drops?
Scared of what exactly? It's not like the rewards are hidden everyone will seeit when they can enter. I prefer waiting to be sure we will have the fix before advertising the event. As simple as that.
so according to your statements ,you shouldnt announce an event that seems to be bugged before testing it 1 week before
Obviously the event was tested green and the bug appeared/was found out after. That's why it was announced in the maintenance information yesterday. Not 1 week ago btw.
Are you sure? its not even the only bug by far.... When you enter the timer is alredy 35sec left before start, The shoe statue has been missing on 2 times in a row, not to mention that trillion of rubberbands and weird back teleports in few spots... How would someone testing it miss all of that? xD
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Flaming.
- Zapiel