Update 4.0: New Dungeons – Spotlight

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    Update 4.0 brings three fresh challenges. Dive into completely new PvE dungeons that reward smart teamwork and steady nerves. Pick your path through fallen strongholds, thread your way along areas twisted by time, and battle across a storm-scarred proving ground for powerful rewards and rare drops. Whether you’re into careful, tactical clears or quick, high-risk runs, these instances open a rewarding new challenge.


    Iron Citadel

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    How to Reach the Iron Citadel

    The Iron Citadel can be accessed from Tiamaranta Mesa. Look for the Iron Citadel entrance marker on the map and use it to enter.

    • Instance level: 60+
    • Max players: 6
    • Entry: once per day. Entry resets daily at 9 AM server time.


    Backstory

    Once a proud Reian stronghold, the Iron Citadel now sits half-silent. Most of the fighting takes place across the ruins of the Citadel, where the Balaur fortifications have turned former Reian defences into a dangerous battlefield. Daevas who arrive there have to make a choice – either accept the Reian losses and attack the Brigade General defending the Balaur headquarters directly, or help the Reians by thinning the Balaur forces. Their choice will change how the final fight plays out.


    What to Expect

    The instance is a mix of clearing mini-boss groups and a time-sensitive final encounter. Mini-bosses drop rewards and change the behaviour of the final boss depending on how many are defeated. Groups can choose to clear areas for incremental loot, or skip ahead and attempt a speed clear where the time-attack mechanics determine the bonus.


    Tips & Tricks

    • Decide your strategy before entering: methodical clear or speed run.
    • Carry healing and mana serums plus battle consumables.
    • If you can, run with a full six-player group to maximise rewards.



    Labyrinth of Echoes

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    How to Reach the Labyrinth of Echoes

    Enter via the Abyss rifts on faction airships around Tiamaranta Mesa.

    • Instance level: 60+
    • Max players: 6 (note: some rewards require at least 4 players)
    • Entry: once per day. Entry resets daily at 9 AM server time.


    Backstory

    The Labyrinth folds time in on itself, turning memories into monsters. Rifts pull echoes of past battles into the present, hallways echoing with the voices of old commanders. Each chamber reacts to how you fight it: kill an echo and the labyrinth shifts. Victory here needs more than raw damage; learn the rhythm of the echoes and the phantoms will reward you.


    What to Expect

    You will face a sequence of named encounters including Tahabata Pyrelord, Commander Bakarma and Angry Kromede Vision. After each named enemy is killed, a portal appears to advance the group. The fight against Angry Kromede Vision can be attempted multiple times, but the quality of the final reward chest depends on how much health she has at the end of the final fight. Aim to get her health down to 0 to get the best rewards possible.


    Tips & Tricks

    • Make sure your Combat Talent and gear are up to the task; fights scale with player Combat Talent.
    • Coordinate portal use so you don’t accidentally leave rewards behind.
    • If a boss can be attempted multiple times, plan for multi-wipe strategies and manage consumables accordingly.



    Cradle of Doom

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    How to Reach the Cradle of Doom

    The Cradle of Doom is a short instance, where you face the opposing faction’s Agent.

    • Entry level: 60+
    • Team format: 3 Elyos vs 3 Asmodians
    • Entry: once per day. Time windows to join open daily at 11:00–11:30 AM and 9:00–9:30 PM server time. The entry button appears in the bottom-right of the screen during those windows.


    Backstory

    Carved out of a storm-scarred amphitheatre, the Cradle treats conflict like a proving ground. Face the opposing faction’s Agent: be the first to claim victory to unlock a portal to a room filled with treasure. The arena is littered with tricks and tools that will help you in the fight.


    What to Expect

    Matches are short and intense. Your goal is to defeat the opposing Agent; doing so opens a portal to the rewards room where Old Treasure Chests and Treasure Chests await. Old chests require a key, provided on entry, and contain Moreth items, painting fragments and stigmas. Treasure Chests contain Doomsayer’s Wings or their fragments.


    Tips & Tricks

    • The arena spawns Surprise Bombs and relics that can swing a fight; coordinate their use.
    • Entering the Cradle may remove pre-applied buffs, so plan consumables around that.
    • Bring burst damage and sustain; killing the opposing Agent quickly is the fastest route to victory.