New characters must blocked for asmo side. Asmo is so crowded in all regions and asmos have more p2w players. Must be mix all accounts random.
Asmo Side is Crowded
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- Discussion
- Live
- tlyglnc
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There are a few reasons we don't want to block creation for a faction. One of them is that we don't want to force the faction to a player as they won't be able to change afterwards.
Also, we tried that in the past on Live already, long before I even joined, and it didn't have the effect we had hoped. There would be many downsides and wouldn't necessarily improve the situation.
We'll keep on trying to find solutions to make the game more balanced
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Make it more balanced? Start by replacing the old siege buff for the losing faction with the new one in Katalam (old one at max is worse than new one at 5 out of 9) and extend its range to be global in the siege area to prevent the spawn trapping currently happening.
Then introduce a similar system for the major events in Aphsaranta (Agent, Adad, Rahmu Commander) to give the Elyos an incentive to fight, rest sorts itself out. Right now, people are switching to Asmo because it's easier to get stuff, so if there's something that equalizes the gains of both factions, the factions should become more balanced automatically over time.
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Make it more balanced? Start by replacing the old siege buff for the losing faction with the new one in Katalam (old one at max is worse than new one at 5 out of 9) and extend its range to be global in the siege area to prevent the spawn trapping currently happening.
Then introduce a similar system for the major events in Aphsaranta (Agent, Adad, Rahmu Commander) to give the Elyos an incentive to fight, rest sorts itself out. Right now, people are switching to Asmo because it's easier to get stuff, so if there's something that equalizes the gains of both factions, the factions should become more balanced automatically over time.
I find that hard to imagine, you can just move to Taha a PVE heaven for elys with weak asmos.
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Make it more balanced? Start by replacing the old siege buff for the losing faction with the new one in Katalam (old one at max is worse than new one at 5 out of 9) and extend its range to be global in the siege area to prevent the spawn trapping currently happening.
Then introduce a similar system for the major events in Aphsaranta (Agent, Adad, Rahmu Commander) to give the Elyos an incentive to fight, rest sorts itself out. Right now, people are switching to Asmo because it's easier to get stuff, so if there's something that equalizes the gains of both factions, the factions should become more balanced automatically over time.
I find that hard to imagine, you can just move to Taha a PVE heaven for elys with weak asmos.
Taha? We are talking about the real AION (live-version)
As an Elyos there the game is close to unplayable, due to imbalance -
Make it more balanced? Start by replacing the old siege buff for the losing faction with the new one in Katalam (old one at max is worse than new one at 5 out of 9) and extend its range to be global in the siege area to prevent the spawn trapping currently happening.
Then introduce a similar system for the major events in Aphsaranta (Agent, Adad, Rahmu Commander) to give the Elyos an incentive to fight, rest sorts itself out. Right now, people are switching to Asmo because it's easier to get stuff, so if there's something that equalizes the gains of both factions, the factions should become more balanced automatically over time.
I find that hard to imagine, you can just move to Taha a PVE heaven for elys with weak asmos.
Taha? We are talking about the real AION (live-version)
As an Elyos there the game is close to unplayable, due to imbalanceAh sorry my bad then haha it was in general and Atrei elys like to whine, so live-elys are that few?
Well makes sense ChillOut/ex-NOIA/SmallGods and big ely legions/whales moved to classic - I see a lot of familiar names and legions. I wouldn't call it imbalance, its just simply dead - that's why above legions moved on.
Btw maybe OP did dunno but the guy I quoted talked about Atrei and classic he mentions old buff inferior to higher patches buff 4.x +. Elys got rekt recently on Atrei too 3 Balaurea forts are asmo/blue, they nearly were locked out of SC. Yea and Drestam mentioned Live faction blocking in old times maybe you are right. Xd
A total mess this forum is btw. -
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yes. about aion live. this problem must solve. game can give buff to elyos. which side has low online players can take buff maybe. who dont kill adad, agent this side can take extra buff for adad agent.
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Actually on Live one Gelkmaros keep is Balaur and the other one is Elyos, you Elyos don´t look very opressed on Live......
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Actually on Live one Gelkmaros keep is Balaur and the other one is Elyos, you Elyos don´t look very opressed on Live......
Take a look at cross server content and try to say this again without laughing.
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Actually on Live one Gelkmaros keep is Balaur and the other one is Elyos, you Elyos don´t look very opressed on Live......
Take a look at cross server content and try to say this again without laughing.
You're taking the bait of a well-known troll.
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Asmo is very strong now because of game admins. They could balance the game. All of asmo have full set/collection now. Big congrats to admins. Be happy.
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Asmo is very strong now because of game admins.
For this theory I need my aluminum hat, wait a second.....
You're taking the bait of a well-known troll.
Whoru?
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what??? excuse me that I laugh a lot...
game has been in elyos favour for about 13 years, and only the last couple of months this has changed
besides, you have the stronger siege buff
you might want to look closer
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what??? excuse me that I laugh a lot...
game has been in elyos favour for about 13 years, and only the last couple of months this has changed
besides, you have the stronger siege buff
you might want to look closer
I wanted to say pretty much the same, there has been since forever a big imbalance between Asmodian and elyos for as long as I can remember ( 3.x times) we had sieges where we would get swarmed by 2x or more players when trying to do anything as asmodian.
the fact is simple, since classic open many elyos have gone there as it is something new, on the other end many Asmo stay on live because we finally could win more since the balance scale started to equalize ( now it went in favor of asmo ). -
besides, you have the stronger siege buff
you might want to look closer
( now it went in favor of asmo ).
Siege wise, this isn't true, not by far. This is what storm elyos had to deal with for MONTHS in abyss core, with asmo running with perma lvl 7-8 marchutan buff, basically being immortals with crazy stats numbers. And they weren't that eager to conquere the fort, for not to loose that broken buff.
And in integrated server, that buff isn't working like that, and it never gains any high level no matter how much a faction will loose, thats why all those previous weeks elyos got wrecked in integrated siege with the buff stuck at lvl1.
To date now, it's more balanced, in abyss core storm, whoever finish fast the pve sieges in inggi/gelk and rush the opponent spawn zone in core, will win the pvp.
And in kata, since population vanished, 25 min siege isn't enough to take any fort, its basically, elyos xforming at start and killing asmos for 10 min, then asmo xforming after that killing elyos for 10 min, and 5 min rehab till siege end.
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ye agree, that was the same other way round, n0w you have the buff, now ours complain, yadda, yadda, rinse and repeat just the colour changes
you take the forts too much, the buff of the other faction goes too high, then you don't take ..., it takes ages for the buff to vanish, its not really working as a balancing measure
and throw in between complaints, that the buff should be removed (you have that from both sides as far as I know)
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that was the same other way round, n0w you have the buff, now ours complain, yadda, yadda, rinse and repeat just the colour changes
It's not the same man, elyos storm never had lvl 8 siege buff. Don't compare a level... 4 maybe (?) that elyos storm got in past and it was for very brief time, with a level 7-8 buff that asmo storm had for months. It's like day and night.
That broken siege buff in very high levels nulifies the rpg aspect of the game it self. If you as a pvp player, had to choose between 2 legendary stones (the siege reward) or a lvl 8 buff, what would u choose? Or let me rephrase it, if you could activate god mode on your charackter while... "loosing" and have insane advantage in pvp, would u do it? Or you'd prefer to be like the other side, that game turn your char into a punching bag and gives you 2 legendary stones because you "defend" a fort from invulnerable players that didn't wish to get it in the first place so will not loose that privilege.
game has been in elyos favour for about 13 years
as long as I can remember ( 3.x times) we had sieges where we would get swarmed by 2x or more players when trying to do anything as asmodian.
For the history, if we wanna go very back, since i am sieging since very past, both factions had their ups and downs. Sometimes was elyos dominance, some other times was asmodians. Depends or server, patch, sieges etc. It was never one sided.
About numbers, in overall in retail, yes i aggree that asmo population was always lower than elyos, that is true. (Maybe now is diffrent because many went on classic but thats a diffrent topic). But you forget 2 mayor things. First, elyos always had a lot more pve players than asmos, and second, asmos had the most hackers and cashers in the game. You had (still have) 2 mayor middle east / arab - whatever legions that was full of cashers and hackers and TOS never seems to have any impact on them. Players forced to mass abuse transfers when servers merged in past, so they will avoid these 2 legions if you remember.
So don't try give the impression that asmos always was the oppressed ones because of the population, cause this isn't true at all.
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You guys can discuss as much and what about you want, but srsly, does anyone care about Live? One thing is for sure, Gameforge doesnt care about Live, for the 14th birthday of the Live server they gave customers which are partly loyal to this game and company for 14 years the crappiest birthday gift they could find. Opened it on my 3 accounts and got 1 white transformation on each account and as gimmick, I got the same white transformation on every account on each account, yeah. Coincidence? Not really..... Shows how less Gameforge cares and you guys really think they do measures on Live for server balance? Lmao.
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does anyone care about Live?
Currently (2023) in every new HP season, all servers together / both factions, can gather up around 500 people in integrated siege. Plus a few others who might not be intrested in siege and not participate.
Gameforge doesnt care about Live
And you think gameforge cares about classic?