The issue of matchmaking imbalance has existed in Dredg for as long as I can remember.
In a game so gear dependent, it seems only logical that players queuing as solo individuals should not be matched against premade groups which in majority of the cases will be higher geared players.
This situation places players who are either new or less equipped at a huge disadvantage, making their participation in a daily activity more frustrating than enjoyable. This is not sustainable.
Consequently, also the geared ones forming groups, will not have anywhere close to entertaining experience just steamrolling through unorganized groups.
To be fair, out of all the games/mmorpgs I have played, there is yet to be seen more uninspiring matchmaking experience for a pvpve instance.
Suggestion: implement a system where groups exclusively match against other groups, while solo players match with other players that have queued solo.
This would contribute to more fair and balanced gameplay experience for all involved.
We could also consider matchmaking based on gear score or some kind of MMR, but I find it improbable to be able to be implemented. We could also consider equalized gear, but that would also be far fetched.