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Please read and vote... I saw several bot threads which shows this is a major issue and people are annoyed. So, I wanna make my own for this suggested solution .
- Limit the 1 hour free siel per day to characters up to level 20, whereafter they need to pay/gifted siel to continue gaining exp/loot/AP. <- Counters bots and allows returning players to still play with their friends but just without exp/loot.
- Disable talking rights on LFG without paid siel <- Counters gold spamming bots.
* Unlimited 1hour/day free siel and being able to level without siel was a nice idea, but it allows for too much abuse.
* If coding this solution is too hard, then there is an alternate version on the bottom of the post which should be easy.
We all know there are issues with botting right now. As someone who made the mistake to level a new character on Elyos in Atreia, I've encountered literally 100s of teleporting gladiators and chanters today. In Poeta and Verteron you can manage it as there are many channels, but afterwards it's annoying! Sadly, reporting them (I have sent about 10 screenshots of one or more groups per screenshot today alone), is semi-pointless as the bot owners just script in to make more in case of ban. And this doesn't cost them money or effort as it's all automated and at 0 cost due to not paying for Siel .
So, I've devised a strategy on how to deal with them once and for...all? By looking at world of warcraft of all places! They have a "trial system" of cap level 20. Why not implement the same?
Right now we have 1 hour of free siel, and then siel is off unless you pay or wait till 9am. My suggestion would be to limit the free siel of 1 hour per day until level 20. That way new players get a "trial" period, and bots will be forced to buy siel at lvl 20. A full group of bots will be 60 euro. Some bot owners will not pay that much and stop. Some bot owners will buy from other players (time consuming) and some will pay (expensive) but the number of bots will drop drastically which makes it easier for Gameforge to ban the remaining ones .
"But bots are good for the economy."
I disagree that they are good for our economy. They bring in a lot of inflation with the items they bring in, and the kinah they make end up going to a small portion of the community who are buying kinah. This small portion then can buy all the best items/enchants/manastones for higher prices which inflates prices making it harder for non-kinah buyers to get those in bulk. I don't think we need a reminder of the early days where some gladiators were buying a spear for 10s or 100s of millions and some had +10 armour/weapons when most people couldn't buy their skillbooks yet.
"But crafting mats."
As for crafting materials, I think there are better solutions for those than allowing bots. For example events with bags of crafting materials or increasing the drops in open world (5 tough rawhide instead of 1, ...)
Besides this, there are gold spammers, some go on for a day it feels like. Solution -> Turn off LFG rights if you dont have a paid siel.
The temporary siel was a nice idea. But it's allowing bots and spammers to reign free. We need a solution, they get created faster than they are being banned. And it's hurting the game. Even if you don't believe there is damage to the economy, it scares off new players and demotivates returning players. It also creates an extra pain point for active players who get annoyed with the "AP trading, Cheaters, bots, p2w(kinah buying)", this resolves some of the pain points :D.
I think only 1 type of legit player gets hurt with this solution, and that's the type of player who plays less than 1hr/day on one/each character. But I don't think there are many.
If coding siel's to cap to level 20 is too hard, then introduce a new energy that's active from Level 1-20 which prioritizes over free siel's energy but not over paid siel's energy. So that characters with active paid siels below level 20 dont have downsides.